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Saved game data in MediEvil (1998): Difference between revisions

Created page with "{{Original research|author=Dan's Friend and Lazlo52}} This page documents the original ''MediEvil's'' '''saved game data''' format. A PlayStation Memory Card data block consists of 64 frames. Each frame is 128 bytes long.<ref>{{Cite web|url=https://www.psdevwiki.com/ps3/PS1_Savedata#Memory_card_PS1_(original)|site=PS3 Developer wiki|title=PS1 Savedata|retrieved=November 22, 2024}}</ref> ==Frame 0== This frame is th..."
(Created page with "{{Original research|author=Dan's Friend and Lazlo52}} This page documents the original ''MediEvil's'' '''saved game data''' format. A PlayStation Memory Card data block consists of 64 frames. Each frame is 128 bytes long.<ref>{{Cite web|url=https://www.psdevwiki.com/ps3/PS1_Savedata#Memory_card_PS1_(original)|site=PS3 Developer wiki|title=PS1 Savedata|retrieved=November 22, 2024}}</ref> ==Frame 0== This frame is th...")
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