Huge Undead Knight

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    Imagine all the undiscovered wonders of the world that the machine could show us, if only it worked!
    This page is about concepts that never materialised in an actual game or prototype. Ideas presented here are not canonical.

    The Undead Knight was a standalone enemy originally meant to be fought at the Pools of the Ancient Dead level of MediEvil. According to Jason Wilson's notes, the knight was invulnerable to Daniel's weapons but would grow weaker each time when every shield was obtained. Once all the shields are collected, Dan can finally kill off the knight, and doing so awards Dan with a Dragon Potion.[1]

    References

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