Dan's Helmet: Difference between revisions

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==Behind the scenes==
==Behind the scenes==
===Development===
===Development===
====''MediEvil'' (1998 original)====
====''MediEvil'' (1999 Japanese original)====
According to [[Jason Wilson]], the addition of the helmet was a stipulation from the studio's Japanese partners, who were concerned that Dan's skeletal head might be seen as that of a bad spirit and not a 'hero' in Japan.{{Siteref|MediEvil-Boards|11338|MediEvil developers - Q&A;|December 25, 2012|quote=For Medievil there was a worry in Japan that Dan's skeletal head might be seen as a bad spirit and not a 'hero.'|author=Wilson, Jason}}
According to [[Jason Wilson]], the addition of the helmet into the Japanese version of the game was a stipulation from the studio's Japanese partners, who were concerned that Dan's skeletal head might be seen as that of a bad spirit and not a 'hero' in Japan.{{Siteref|MediEvil-Boards|11338|MediEvil developers - Q&A;|December 25, 2012|quote=For Medievil there was a worry in Japan that Dan's skeletal head might be seen as a bad spirit and not a 'hero.'|author=Wilson, Jason}}
 
====''MediEvil'' (2019 remake)====
====''MediEvil'' (2019 remake)====
[[File:MediEvil2019-Helmet-Placeholder.png|thumb|right|Placeholder asset.|150px]] The helmet made a return in the remake. There is a placeholder asset for the helmet in the game files. It is a piece of concept art that more closely resembles the helmet design from the original Japanese version of the game.  
[[File:MediEvil2019-Helmet-Placeholder.png|thumb|right|Placeholder asset.|150px]] The helmet made a return in the remake. There is a placeholder asset for the helmet in the game files. It is a piece of concept art that more closely resembles the helmet design from the original Japanese version of the game.