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==Behind the scenes== | ==Behind the scenes== | ||
===Development=== | ===Development=== | ||
====''MediEvil'' ( | ====''MediEvil'' (1999 Japanese original)==== | ||
According to [[Jason Wilson]], the addition of the helmet was a stipulation from the studio's Japanese partners, who were concerned that Dan's skeletal head might be seen as that of a bad spirit and not a 'hero' in Japan.{{Siteref|MediEvil-Boards|11338|MediEvil developers - Q&A;|December 25, 2012|quote=For Medievil there was a worry in Japan that Dan's skeletal head might be seen as a bad spirit and not a 'hero.'|author=Wilson, Jason}} | According to [[Jason Wilson]], the addition of the helmet into the Japanese version of the game was a stipulation from the studio's Japanese partners, who were concerned that Dan's skeletal head might be seen as that of a bad spirit and not a 'hero' in Japan.{{Siteref|MediEvil-Boards|11338|MediEvil developers - Q&A;|December 25, 2012|quote=For Medievil there was a worry in Japan that Dan's skeletal head might be seen as a bad spirit and not a 'hero.'|author=Wilson, Jason}} | ||
====''MediEvil'' (2019 remake)==== | ====''MediEvil'' (2019 remake)==== | ||
[[File:MediEvil2019-Helmet-Placeholder.png|thumb|right|Placeholder asset.|150px]] The helmet made a return in the remake. There is a placeholder asset for the helmet in the game files. It is a piece of concept art that more closely resembles the helmet design from the original Japanese version of the game. | [[File:MediEvil2019-Helmet-Placeholder.png|thumb|right|Placeholder asset.|150px]] The helmet made a return in the remake. There is a placeholder asset for the helmet in the game files. It is a piece of concept art that more closely resembles the helmet design from the original Japanese version of the game. |