Dan's Helmet: Difference between revisions

 
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==History==
==History==
===13th century===
===13th century===
Sir Dan wore this helmet during the Battle of Gallowmere. However, it failed to protect him from the arrow that would fatally wound him.
Sir Dan wore this helmet during the Battle of Gallowmere in 1286. However, it failed to protect him from the arrow that would fatally wound him.
 
===Later centuries===
===Later centuries===
It is disputed whether Sir Dan retained the helmet during his resurrection in 1386 or not, but he no longer had it by the time he was resurrected in 1886.
It is disputed whether Sir Dan retained the helmet during his resurrection in 1386 or not, but he no longer had it by the time he was resurrected in 1886.
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==Gameplay==
==Gameplay==
===''MediEvil (1999 Japanese original)''===
===''MediEvil (1999 Japanese original)''===
[[Sir Daniel Fortesque|Sir Dan]] begins the game with the helmet already equipped. It can be removed by selecting it in the inventory and equipped again by selecting it once it has been removed. It only serves as a cosmetic item and wearing it doesn't provide any bonuses. Dan also wears the helmet in all the loading screens and full motion videos until he loses it in the endings.
The helmet only appears in the game's Japanese version, where [[Sir Daniel Fortesque|Sir Dan]] begins the game with it already equipped. It can be removed by selecting it in the inventory and equipped again by selecting it once it has been removed.  
 
It only serves as a cosmetic item and wearing it doesn't provide any bonuses. Dan also wears the helmet in all the loading screens and full motion videos until he loses it in the endings.


===''MediEvil (2019 remake)''===
===''MediEvil (2019 remake)''===
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====Functionality====
====Functionality====
[[File:MediEvil2019-DansHelmetEquipped-Screenshot.jpg|thumb|right|Message shown when the helmet is equipped.]]
[[File:MediEvil2019-DansHelmetEquipped-Screenshot.jpg|thumb|right|Message shown when the helmet is equipped.]]
When the helmet is equipped, the following message will appear on screen:
When the helmet is equipped in the inventory, the following message will appear on screen:
{{Q|Helmet Equipped - Cursed! Your enemies are now more deadly!}}
{{Q|Helmet Equipped - Cursed! Your enemies are now more deadly!}}
As the message suggests, equipping the helmet doubles the damage output of all enemies, serving as a kind of hard mode for the game. It will also cause the [[Dragon Armour]] to drain Dan's health, making the armour act essentially the same as it did in the original Japanese version.
As the message suggests, equipping the helmet doubles the damage output of all enemies, serving as a kind of hard mode for the game. It will also cause the [[Dragon Armour]] to drain Dan's health, making the armour act essentially the same as it did in the original Japanese version.
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When the helmet is unequipped, this message is shown instead:  
When the helmet is unequipped, this message is shown instead:  
{{Q|Helmet Unequipped. Your enemies return to normal.}}
{{Q|Helmet Unequipped. Your enemies return to normal.}}
==Behind the scenes==
==Behind the scenes==
===Development===
===Development===