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==Gameplay== | ==Gameplay== | ||
===''MediEvil (1999 Japanese original)''=== | ===''MediEvil (1999 Japanese original)''=== | ||
[[Sir Daniel Fortesque|Sir Dan]] begins the game with | The helmet only appears in the game's Japanese version, where [[Sir Daniel Fortesque|Sir Dan]] begins the game with it already equipped. It can be removed by selecting it in the inventory and equipped again by selecting it once it has been removed. | ||
It only serves as a cosmetic item and wearing it doesn't provide any bonuses. Dan also wears the helmet in all the loading screens and full motion videos until he loses it in the endings. | |||
===''MediEvil (2019 remake)''=== | ===''MediEvil (2019 remake)''=== | ||
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====Functionality==== | ====Functionality==== | ||
[[File:MediEvil2019-DansHelmetEquipped-Screenshot.jpg|thumb|right|Message shown when the helmet is equipped.]] | [[File:MediEvil2019-DansHelmetEquipped-Screenshot.jpg|thumb|right|Message shown when the helmet is equipped.]] | ||
When the helmet is equipped, the following message will appear on screen: | When the helmet is equipped in the inventory, the following message will appear on screen: | ||
{{Q|Helmet Equipped - Cursed! Your enemies are now more deadly!}} | {{Q|Helmet Equipped - Cursed! Your enemies are now more deadly!}} | ||
As the message suggests, equipping the helmet doubles the damage output of all enemies, serving as a kind of hard mode for the game. It will also cause the [[Dragon Armour]] to drain Dan's health, making the armour act essentially the same as it did in the original Japanese version. | As the message suggests, equipping the helmet doubles the damage output of all enemies, serving as a kind of hard mode for the game. It will also cause the [[Dragon Armour]] to drain Dan's health, making the armour act essentially the same as it did in the original Japanese version. | ||
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When the helmet is unequipped, this message is shown instead: | When the helmet is unequipped, this message is shown instead: | ||
{{Q|Helmet Unequipped. Your enemies return to normal.}} | {{Q|Helmet Unequipped. Your enemies return to normal.}} | ||
==Behind the scenes== | ==Behind the scenes== | ||
===Development=== | ===Development=== |