Dan's Helmet: Difference between revisions

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==Behind the scenes==
==Behind the scenes==
===Development===
===Development===
====''MediEvil'' (1998 original)====
According to [[Jason Wilson]], the addition of the helmet was a stipulation from the studio's Japanese partners, who were concerned that Dan's skeletal head might be seen as that of a bad spirit and not a 'hero' in Japan.{{Siteref|MediEvil-Boards|11338|MediEvil developers - Q&A;|December 25, 2012|quote=For Medievil there was a worry in Japan that Dan's skeletal head might be seen as a bad spirit and not a 'hero.'|author=Wilson, Jason}}
According to [[Jason Wilson]], the addition of the helmet was a stipulation from the studio's Japanese partners, who were concerned that Dan's skeletal head might be seen as that of a bad spirit and not a 'hero' in Japan.{{Siteref|MediEvil-Boards|11338|MediEvil developers - Q&A;|December 25, 2012|quote=For Medievil there was a worry in Japan that Dan's skeletal head might be seen as a bad spirit and not a 'hero.'|author=Wilson, Jason}}
====''MediEvil'' (2019 remake)====
The helmet made a return in the remake. There is a placeholder asset for the helmet in the game files. It is a piece of concept art that more closely resembles the helmet design from the original Japanese version of the game.
The final design used in the remake is quite different from the original - the helmet has been recoloured to match the dull gray colour of the rest of Dan's armour, safe for a decorative trim. The visor has also been removed, exposing more of Dan's face than the original helmet. It also has a hole on the back, presumably from the impact of the arrow that killed Dan.
==Gallery==
==Gallery==
{{Main|:Category:Images of Dan's Helmet|l1=Images of Dan's Helmet}}
{{Main|:Category:Images of Dan's Helmet|l1=Images of Dan's Helmet}}