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==Behind the scenes== | ==Behind the scenes== | ||
===Development=== | ===Development=== | ||
====''MediEvil'' (1998 original)==== | |||
According to [[Jason Wilson]], the addition of the helmet was a stipulation from the studio's Japanese partners, who were concerned that Dan's skeletal head might be seen as that of a bad spirit and not a 'hero' in Japan.{{Siteref|MediEvil-Boards|11338|MediEvil developers - Q&A;|December 25, 2012|quote=For Medievil there was a worry in Japan that Dan's skeletal head might be seen as a bad spirit and not a 'hero.'|author=Wilson, Jason}} | According to [[Jason Wilson]], the addition of the helmet was a stipulation from the studio's Japanese partners, who were concerned that Dan's skeletal head might be seen as that of a bad spirit and not a 'hero' in Japan.{{Siteref|MediEvil-Boards|11338|MediEvil developers - Q&A;|December 25, 2012|quote=For Medievil there was a worry in Japan that Dan's skeletal head might be seen as a bad spirit and not a 'hero.'|author=Wilson, Jason}} | ||
====''MediEvil'' (2019 remake)==== | |||
The helmet made a return in the remake. There is a placeholder asset for the helmet in the game files. It is a piece of concept art that more closely resembles the helmet design from the original Japanese version of the game. | |||
The final design used in the remake is quite different from the original - the helmet has been recoloured to match the dull gray colour of the rest of Dan's armour, safe for a decorative trim. The visor has also been removed, exposing more of Dan's face than the original helmet. It also has a hole on the back, presumably from the impact of the arrow that killed Dan. | |||
==Gallery== | ==Gallery== | ||
{{Main|:Category:Images of Dan's Helmet|l1=Images of Dan's Helmet}} | {{Main|:Category:Images of Dan's Helmet|l1=Images of Dan's Helmet}} |