Huge Undead Knight: Difference between revisions

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m (DansFriend moved page Undead Knight to Huge Undead Knight: Worked out the missing word.)
m (Adding "huge" descriptor from the notes which we have only now worked out.)
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{{Concept}}
{{Concept}}
The '''Undead Knight''' was a standalone enemy originally meant to be fought in the [[Pools of the Ancient Dead]] level of ''[[MediEvil]]''. According to [[Jason Wilson's notes]], the knight would be invulnerable to [[Daniel]]'s weapons but would have grown weaker each time a [[Soul Helmet|shield]] in the level was obtained. Once all the shields were collected, Dan would have finally been able to kill off the knight, and would obtain the [[Dragon Potion]] as a result.<ref>[https://www.youtube.com/watch?v=C_1EyYC0h_U| MediEvil's design history] by [https://www.youtube.com/channel/UC6j0XFmQWGezc_eCPct170Q Jay Gunn Story Art].</ref>
The '''Huge Undead Knight''' was a standalone enemy originally meant to be fought in the [[Pools of the Ancient Dead]] level of ''[[MediEvil]]''. According to [[Jason Wilson's notes]], the knight would have been invulnerable to [[Daniel]]'s weapons but would grow weaker each time a [[Soul Helmet|shield]] in the level was obtained. Once all the shields were collected, Dan would have finally been able to kill off the knight, and would obtain the [[Dragon Potion]] as a result.<ref>[https://www.youtube.com/watch?v=C_1EyYC0h_U| MediEvil's design history] by [https://www.youtube.com/channel/UC6j0XFmQWGezc_eCPct170Q Jay Gunn Story Art].</ref>


==References==
==References==

Revision as of 18:58, 4 November 2021

Imagine all the undiscovered wonders of the world that the machine could show us, if only it worked!
This page is about concepts that never materialised in an actual game or prototype. Ideas presented here are not canonical.

The Huge Undead Knight was a standalone enemy originally meant to be fought in the Pools of the Ancient Dead level of MediEvil. According to Jason Wilson's notes, the knight would have been invulnerable to Daniel's weapons but would grow weaker each time a shield in the level was obtained. Once all the shields were collected, Dan would have finally been able to kill off the knight, and would obtain the Dragon Potion as a result.[1]

References