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DansFriend (talk | contribs) No edit summary |
DansFriend (talk | contribs) No edit summary |
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The level had geometry built to represent all the different types of landscape seen across the game: different slope gradients, platform spacing for jump height and length and so on. The level is a little ugly looking with just placeholder textures. | The level had geometry built to represent all the different types of landscape seen across the game: different slope gradients, platform spacing for jump height and length and so on. The level is a little ugly looking with just placeholder textures. | ||
While the level model, scripts and collisions are present on the game disk, it lacks an overlay and is thus unplayable. | While the level model, scripts and collisions are present on the game disk, it lacks an overlay and is thus unplayable without extensive hacking. | ||
==Gallery== | ==Gallery== |