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Jason is responsible for setting the style, character designs and environments. Progressing the style set by the previous adventure into the exciting possibilities of the Victorian age.
Jason is responsible for setting the style, character designs and environments. Progressing the style set by the previous adventure into the exciting possibilities of the Victorian age.
With [[MediEvil 2|Medievil2]] that means turning his twisted and bizarre design ideas into conforming art guides.
With [[MediEvil 2|Medievil 2]] that means turning his twisted and bizarre design ideas into conforming art guides.


Short personal biography: Lots of arcade games!… Pacmania, Space Harrier, loathsome football games, and I designed a number of arcade adventure games in the late 80s. I also worked extensively on the first ''[[Medievil]] '' game as Concept Artist/Lead Designer. In the past my job roles have ranged from an Arcade conversion slave, to being Lead Designer, Lead Artist and Creative Director.<ref>{{Icon|Med2}} {{cite web|title=Biography|site=MediEvil 2 Official Website|url=http://www.medievil2.com/uk/nonshocked/biography/biography1.htm|archivedurl=http://web.archive.org/web/20030923004124/http://www.medievil2.com/uk/nonshocked/biography/biography1.htm|archivedtitle=Wayback Machine Internet Archive}}</ref><ref>{{Icon|Med2}} {{cite web|title=Biography, page 2|site=MediEvil 2 Official Website|url=http://www.medievil2.com/uk/nonshocked/biography/biography2.htm|archivedurl=http://web.archive.org/web/20030923004124/http://www.medievil2.com/uk/nonshocked/biography/biography2.htm|archivedtitle=Wayback Machine Internet Archive}}</ref>
Short personal biography: Lots of arcade games!… Pacmania, Space Harrier, loathsome football games, and I designed a number of arcade adventure games in the late 80s. I also worked extensively on the first [[Medievil]] game as Concept Artist/Lead Designer. In the past my job roles have ranged from an Arcade conversion slave, to being Lead Designer, Lead Artist, and Creative Director.<ref>{{Icon|Med2}} {{cite web|title=Biography|site=MediEvil 2 Official Website|url=http://www.medievil2.com/uk/nonshocked/biography/biography1.htm|archivedurl=http://web.archive.org/web/20030923004124/http://www.medievil2.com/uk/nonshocked/biography/biography1.htm|archivedtitle=Wayback Machine Internet Archive}}</ref><ref>{{Icon|Med2}} {{cite web|title=Biography, page 2|site=MediEvil 2 Official Website|url=http://www.medievil2.com/uk/nonshocked/biography/biography2.htm|archivedurl=http://web.archive.org/web/20030923004124/http://www.medievil2.com/uk/nonshocked/biography/biography2.htm|archivedtitle=Wayback Machine Internet Archive}}</ref>
==Interviews==
==Interviews==
===The-Dan-Fanclub===
===The-Dan-Fanclub===
====October 7, 2006====
====October 7, 2006====
('''JASON''') "Hello Eoin" or should i say "Mwrrr brr ra Reoin" (Dan speak),
('''JASON''') "Hello Eoin", or should I say "Mwrrr brr ra Reoin" (Dan speak).


('''ME''') I only recently stumbled across your site, and being a massive MediEvil fan, I adored all that concept art!!
('''ME''') I only recently stumbled across your site, and being a massive MediEvil fan, I adored all that concept art!


('''JASON''') Glad you enjoyed Medievil and all it's various incarnations!
('''JASON''') Glad you enjoyed MediEvil and all its various incarnations!


('''ME''') To me, its like gold!
('''ME''') To me, it's like gold!


('''JASON''') Happy that you enjoyed the concept art - i put it up there for fans like you.
('''JASON''') Happy that you enjoyed the concept art - I put it up there for fans like you.


('''ME''') ^_^ Anyways, as a thanks for creating such a marvellous game (and a superb voice in Resurrection), I drew a tribute for ya. ;)
('''ME''') ^_^ Anyways, as a thanks for creating such a marvelous game (and a superb voice in Resurrection), I drew a tribute for ya. ;)


('''JASON''') That's fantastic! I am deeply honoured! I'll print it out and put it next to my other artwork! :) Dan is my favourite character I have ever designed.
('''JASON''') That's fantastic! I am deeply honoured! I'll print it out and put it next to my other artwork! :) Dan is my favourite character I have ever designed.
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('''ME''') BTW, d'you think there'll be anymore of Dan in the future?
('''ME''') BTW, d'you think there'll be anymore of Dan in the future?


('''JASON''') Who knows... who knows... you just can't keep a good skeleton down.
('''JASON''') Who knows... Who knows... You just can't keep a good skeleton down.


('''ME''') If not games, a film adaption would be awesome! Or perhaps some merchandise!
('''ME''') If not games, a film adaptation would be awesome! Or perhaps some merchandise!


('''JASON''') Over the years there has been talk of a movie or an animated TV show (I think originally a French company was interested - Medievil was a big hit in France). A film would be cool indeed! I guess you will have to make do with A nightmare before christmas! As for merchandise - some press stuff was made - badges, a model of the Dan hand (which looks extrememly cool but I would say pretty much impossible to get hold of - I only have one and it sits next to my Bafta). I often think that a Medievil comic book would be very cool!
('''JASON''') Over the years there has been talk of a movie or an animated TV show (I think originally a French company was interested - MediEvil was a big hit in France). A film would be cool indeed! I guess you will have to make do with A Nightmare Before Christmas! As for merchandise - some press stuff was made - badges, a model of the Dan hand (which looks extremely cool but I would say pretty much impossible to get hold of - I only have one and it sits next to my BAFTA). I often think that a MediEvil comic book would be very cool!


('''ME''') Thanks a bunch and seeya. :)  
('''ME''') Thanks a bunch and see ya. :)  
P.S. Here's the deviantart Dan Fanclub if you want a check :  
P.S. Here's the DeviantArt Dan Fanclub if you want a check:  
the-dan-fanclub.deviantart.com…
the-dan-fanclub.deviantart.com


('''JASON''') I checked it out - that's a great page, I read all the forums and looked at all the art - it makes me happy, I showed it to Chris who was the director on Med 1 (which is my favourite - the original ;)). I'll check back now and again to see what is on there. I believe there is another Medievil fan site too (but without all the fan art).
('''JASON''') I checked it out - that's a great page, I read all the forums and looked at all the art - it makes me happy, I showed it to Chris who was the director on Med 1 (which is my favourite - the original ;). I'll check back now and again to see what is on there. I believe there is another MediEvil fan site too (but without all the fan art).


All the best,
All the best,


Jason!<ref>{{Icon|Deviantart}} {{cite web|title=Jason's Email|site=The-Dan-Fanclub on deviantART|url=http://the-dan-fanclub.deviantart.com/journal/Jason-s-Email-242293324}}</ref>
Jason!<ref>{{Icon|DeviantArt}} {{cite web|title=Jason's Email|site=The-Dan-Fanclub on deviantART|url=http://the-dan-fanclub.deviantart.com/journal/Jason-s-Email-242293324}}</ref>


===Retro Gamer===
===Retro Gamer===
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'''1) '''In the Japanese version of the original ''MediEvil'', [[Sir Daniel]] wears a [[helmet]] that is absent from the other versions of the game. What was the reason for this?
'''1) '''In the Japanese version of the original ''MediEvil'', [[Sir Daniel]] wears a [[helmet]] that is absent from the other versions of the game. What was the reason for this?


'''JW''' - "The helmet was a stipulation from our Japanese partners. Lots of games have changes made to them when being translated for other countries, especially between Japan and the West and vica versa - this can be due to cultural differences or just things being fixed between versions. For ''Medievil'' there was a worry in Japan that Dan's skeletal head might be seen as a bad spirit and not a 'hero.' Japan is still quite a spiritual country and things we simply take at face value (no pun intended) can be interpreted in a very different way in different cultures - a skull being no exception. So for gameplay it was decided to hide Dan's face behind a mask!
'''JW''' - "The helmet was a stipulation from our Japanese partners. Lots of games have changes made to them when being translated for other countries, especially between Japan and the West and vice versa - this can be due to cultural differences or just things being fixed between versions. For ''MediEvil'' there was a worry in Japan that Dan's skeletal head might be seen as a bad spirit and not a 'hero.' Japan is still quite a spiritual country and things we simply take at face value (no pun intended) can be interpreted in a very different way in different cultures - a skull being no exception. So for gameplay it was decided to hide Dan's face behind a mask!


'''2)''' From some interviews, we've heard that a playable character called [[Morten the Earthworm|Morton the Earthworm]] was planned but didn't make it into the final game. There is, however, [[7AV|this FMV for the Asylum]], taken from the PAL version and shows Sir Dan using Morton to unlock the door.
'''2)''' From some interviews, we've heard that a playable character called [[Morten the Earthworm|Morton the Earthworm]] was planned but didn't make it into the final game. There is, however, [[7AV|this FMV for the Asylum]], taken from the PAL version and shows Sir Dan using Morton to unlock the door.