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Millennium Interactive: Difference between revisions

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In November 1994, Cyberlife is set up to build products around Steve Grand's concepts of artificial life. By November of 1996, there are 10 people in this department.
In November 1994, Cyberlife is set up to build products around Steve Grand's concepts of artificial life. By November of 1996, there are 10 people in this department.


On July 4 1997, the Millennium development studio, along with several of the projects in development, is sold to Sony Computer Entertainment for £6 million and renamed to [[SCE Cambridge Studio]].<sup><ref name="TheTimes">{{Cite web|url=http://tinyurl.gale.com/tinyurl/Bb3Uu7|title=Sony spends £6m on research base.|site=The Times Digital Archive|author=Jason Nisse|published=July 14, 1997}}</ref></sup>
On July 4 1997, the Millennium development studio, along with several of the projects in development, is sold to Sony Computer Entertainment for £6 million and renamed to [[SCE Cambridge Studio]].<sup><ref name="TheTimes">{{Cite news|url=http://tinyurl.gale.com/tinyurl/Bb3Uu7|title=''Sony spends £6m on research base''|newspaper=The Times|author=Jason Nisse|published=July 14, 1997}}</ref></sup>


This allowed Sony to acquire ''[[MediEvil]]''.
This allowed Sony to acquire ''[[MediEvil]]''.