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|image = [[File:Millenniumlogo.png|230px|center]] | |image = [[File:Millenniumlogo.png|230px|center]] | ||
|type= Video game developer / publisher | |type= Video game developer / publisher | ||
|founded = July | |founded = July 27, 1989<ref name="incorporation">{{cite web|url=https://beta.companieshouse.gov.uk/company/02408478|title=CREATURE LABS LTD. - Overview (free company information from Companies House)|site=beta.companieshouse.gov.uk}}</ref> | ||
|defunct = July 4, 1997<ref name="TheTimes">{{Cite news|title=''Sony spends £6m on research base''|newspaper=The Times|author=Nisse, Jason|published=July 14, 1997|retrieved=May 15, 2021}}</ref> | |defunct = July 4, 1997<ref name="TheTimes">{{Cite news|title=''Sony spends £6m on research base''|newspaper=The Times|author=Nisse, Jason|published=July 14, 1997|retrieved=May 15, 2021}}</ref> | ||
|headquarters = Quern House, Mill Court | |headquarters = Quern House, Mill Court, Great Shelford, United Kingdom (1993 - 1997)<ref>{{Cite web|url=http://web.archive.org/web/19970607010704fw_/http://www.cyberlife.co.uk/cyberlife_enquiries.htm|title=CyberLife Enquiries|published=June 7, 1997|site=CyberLife|retrieved=July 23, 2021}}</ref> | ||
|keypeople = Michael Hayward, Ian Saunter, Toby Simpson, Steve Grand, Chris Sorrell | |keypeople = Michael Hayward, Ian Saunter, Toby Simpson, Steve Grand, Chris Sorrell | ||
|products = ''James Pond'', ''Creatures''}}'''Millennium Interactive''' was a video game company based in the village of Great Shelford near Cambridge. It was responsible for titles such as ''Rome: Pathway to Power'', ''The Adventures of Robin Hood'', ''James Pond'', ''Defcon 5'', ''Deadline'' and most notably, ''Creatures''. The first ''[[MediEvil]]'' began development in 1995, prior to Millennium's acquisition by Sony in 1997. | |products = ''James Pond'', ''Creatures''}}'''Millennium Interactive''' was a video game company based in the village of Great Shelford near Cambridge. It was responsible for titles such as ''Rome: Pathway to Power'', ''The Adventures of Robin Hood'', ''James Pond'', ''Defcon 5'', ''Deadline'' and most notably, ''Creatures''. The first ''[[MediEvil]]'' began development in 1995, prior to Millennium's acquisition by Sony in 1997. | ||
==History== | ==History== | ||
Millennium Interactive was | Millennium Interactive was legally incorporated on July 27, 1989 under the name Starclear Software Ltd. Not long after the company became known as Logotron Entertainment Ltd.<ref name="incorporation"/> | ||
In 1993, Steve Grand began developing a project based on artificial life.{{cite}} | In 1993, Steve Grand began developing a project based on artificial life.{{cite}} | ||
In November 1994, Cyberlife was set up to build products around Steve Grand's concepts of artificial life. By November of 1996, there were 10 people in this department. | In November 1994, Cyberlife was set up to build products around Steve Grand's concepts of artificial life. By November of 1996, there were 10 people in this department.{{cite}} | ||
On July 4th, 1997, the Millennium development studio, along with several of their projects in development, was sold to Sony Computer Entertainment for £6 million and renamed to [[SCE Cambridge Studio]].<ref name="TheTimes"/><ref>{{Icon|Twitter}} {{Cite web|title=Jason Wilson|site=Twitter|url=https://twitter.com/gunncomics/status/815646211344596992|published=January 1, 2017|retrieved=May 15, 2021}}</ref> This allowed Sony to acquire ''[[MediEvil]]''. | On July 4th, 1997, the Millennium development studio, along with several of their projects in development, was sold to Sony Computer Entertainment for £6 million and renamed to [[SCE Cambridge Studio]].<ref name="TheTimes"/><ref>{{Icon|Twitter}} {{Cite web|title=Jason Wilson|site=Twitter|url=https://twitter.com/gunncomics/status/815646211344596992|published=January 1, 2017|retrieved=May 15, 2021}}</ref> This allowed Sony to acquire ''[[MediEvil]]''. |