Mad Monks: Difference between revisions
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==Development== | ==Development== | ||
In their initial concept art and the ''[[MediEvil Rolling Demo]]'', the monks sport a human appearance. This was likely altered to avoid religious backlash. Their design was further altered for the US release of the game where their costumes were retextured to look more like that of a gardener than a monk. According to developer [[Jason Wilson]], this change was made due to cultural differences, as some areas of the US were thought to be deeply religious.<ref>{{Cite web|title=Jay Gunn|site=Twitter|quote=We might speak the same language but there are cultural differences between the UK and the US. We had to make a number of concessions to the US due to the deep religious views of some States. |url=https://twitter.com/gunncomics/status/1181476171231498241}}</ref> | In their initial concept art and the ''[[MediEvil Rolling Demo]]'', the monks sport a human appearance, instead of an undead one. This was likely altered to avoid religious backlash. Their design was further altered for the US release of the game where their costumes were retextured to look more like that of a gardener than a monk. According to developer [[Jason Wilson]], this change was made due to cultural differences, as some areas of the US were thought to be deeply religious.<ref>{{Cite web|title=Jay Gunn|site=Twitter|quote=We might speak the same language but there are cultural differences between the UK and the US. We had to make a number of concessions to the US due to the deep religious views of some States. |url=https://twitter.com/gunncomics/status/1181476171231498241}}</ref> | ||
==Gallery== | ==Gallery== | ||
<gallery orientation="square" hideaddbutton="true" widths="140"> | <gallery orientation="square" hideaddbutton="true" widths="140"> |