12,865
edits
DansFriend (talk | contribs) No edit summary |
DansFriend (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
[[File:FoR.png|100px|right]] | [[File:FoR.png|100px|right]]'''Health Fountains''', also known as '''Fountains of Rejuvenation''', are springs of life energy found in all [[MediEvil games|''MediEvil'' games]]. | ||
==Description and usage== | ==Description and usage== | ||
They can heal up to two [[Life Bottle|life bottles]] worth of energy ( | They can heal up to two [[Life Bottle|life bottles]] worth of energy (600HP in ''[[MediEvil]]'' and ''[[MediEvil 2]]'', 200HP in ''[[MediEvil: Resurrection]]''). | ||
In ''MediEvil'' and ''MediEvil: Resurrection'', if you re-enter a level after you complete it, the Health Fountain will have replenished and you'll be able to use it again. Daniel doesn't take any damage while standing in a fountain. | In ''MediEvil'' and ''MediEvil: Resurrection'', if you re-enter a level after you complete it, the Health Fountain will have replenished and you'll be able to use it again. Daniel doesn't take any damage while standing in a fountain. | ||
Line 105: | Line 105: | ||
*Behind the tower leading to [[Cathedral Spires, the Descent|The Descent]], in a small chapel. | *Behind the tower leading to [[Cathedral Spires, the Descent|The Descent]], in a small chapel. | ||
*In the room with the first switch. | *In the room with the first switch. | ||
==Behind the scenes== | |||
===Development=== | |||
According to [[Andrew Barnabas]], the health fountain’s sound effect was "the first example of pseudo middleware written by [[Chris Sorrell]] himself using real-time processing on the ‘spirit’ sound."<ref>{{Icon|Twitter}} {{Cite web|title=Andrew Barnabas|site=Twitter|url=https://twitter.com/andrewbarnabas/status/1160205534248615936|published=August 10th, 2019|retrieved=May 16th, 2021}}</ref> | |||
==References== | |||
{{Reflist}} | |||
[[Category:Energy]] | [[Category:Energy]] |