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Boiler Guards: Difference between revisions

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The''' Boiler Guards '''are part of [[Zarok]]'s army, renowned for their dutiful (and somewhat sheep-like) devotion.
The''' Boiler Guards ''' are part of [[Zarok]]'s army, so named because they are essentially living kettle boilers. They are renowned for their dutiful (and somewhat sheep-like) devotion.


These trigger-happy warriors resemble animated boilers, confronting the player in [[MediEvil]], during [[The Sleeping Village]] and [[The Time Device]] levels, as well as in [[MediEvil: Resurrection]], in [[Welcome to the Sleeping Village]], [[The Sleeping Village]] and [[Zarok's Lair]].
These trigger-happy warriors resemble animated boilers, confronting the player in ''[[MediEvil]]'', during [[The Sleeping Village]] and [[The Time Device]] levels, as well as in ''[[MediEvil: Resurrection]]'', in [[Welcome to the Sleeping Village]], [[The Sleeping Village]] and [[Zarok's Lair]].


While the use of the [[Broad Sword]] in MediEvil suffices to vanquish the enemy, in MediEvil: Resurrection, because the Boiler Guards are capable to deal flame damage at close-quarters, it is advised to enter in retain mode (hold R) and circle around the enemy in order to avoid being hit by incoming shots, whist retaliating with a ranged weapon, such as the [[Crossbow]].
They possess unmatched skill with ranged weapons, especially blunderbusses and bows. They have an extra-nasty surprise for close-in attackers, spewing flames from their bellies and lighting the would-be assailant ablaze.
 
While the use of the [[Broad Sword]] in ''MediEvil ''suffices to vanquish the enemy, in ''MediEvil: Resurrection'', because the Boiler Guards are capable to deal flame damage at close-quarters, it is advised to enter in retain mode (hold R) and circle around the enemy in order to avoid being hit by incoming shots, whist retaliating with a ranged weapon, such as the [[Crossbow]].


==Quotes==
==Quotes==