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|headquarters = Quern House, Mill Court, Great Shelford, United Kingdom (1993 - 1997)<ref>{{Cite web|url=http://web.archive.org/web/19970607010704fw_/http://www.cyberlife.co.uk/cyberlife_enquiries.htm|title=CyberLife Enquiries|published=June 7, 1997|site=CyberLife|retrieved=July 23, 2021}}</ref> | |headquarters = Quern House, Mill Court, Great Shelford, United Kingdom (1993 - 1997)<ref>{{Cite web|url=http://web.archive.org/web/19970607010704fw_/http://www.cyberlife.co.uk/cyberlife_enquiries.htm|title=CyberLife Enquiries|published=June 7, 1997|site=CyberLife|retrieved=July 23, 2021}}</ref> | ||
|keypeople = Michael Hayward, Ian Saunter, Toby Simpson, Steve Grand, Chris Sorrell | |keypeople = Michael Hayward, Ian Saunter, Toby Simpson, Steve Grand, Chris Sorrell | ||
|products = ''James Pond'', ''Creatures''}}'''Millennium Interactive''' was a video game publishing and development company based in the village of Great Shelford near Cambridge, England. It was responsible for titles such as ''Rome: Pathway to Power'', ''The Adventures of Robin Hood'', ''James Pond'', ''Defcon 5'', ''Deadline'' and most notably, ''Creatures''. The first ''[[MediEvil]]'' began development in 1995, prior to Millennium's acquisition by Sony in 1997. | |products = ''James Pond'', ''Creatures''}}'''Millennium Interactive''' was a video game publishing and development company based in the village of Great Shelford near Cambridge, England. It was responsible for titles such as ''Rome: Pathway to Power'', ''The Adventures of Robin Hood'', ''James Pond'', ''Defcon 5'', ''Deadline'' and most notably, ''Creatures''. The first ''[[MediEvil]]'' began development at the studio in 1995, prior to Millennium's acquisition by Sony in 1997. | ||
==History== | ==History== |