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{{Pagination|[[The Crystal Caves|MediEvil]]|[[Dragon Island|MediEvil: Resurrection]]}}
{{Infobox level
{{Infobox level
|name = Dragon Island
|name = Dragon Island
|image =  
|image =  
|chalice = No
|chalice = No
|boss = [[The Dragon]]
|boss = [[Dragon King]]
|nlevel = [[Haunted Ruins]]
|nlevel = [[Haunted Ruins]]
|plevel = [[Scurvy Docks]]
|plevel = [[Scurvy Docks]]
|track = [[Scurvy Docks (track)|Scurvy Docks]]}}{{LocationResurrection|northeast=[[Scurvy Docks]]}}{{Quote|Dragon Island. Islands with dragons on were once considered quite the fashionable property investment.}}
|music = [[Scurvy Docks (track)|Scurvy Docks]]}}{{LocationResurrection|bgposition=19% 84%|northeast=[[Scurvy Docks]]}}
'''Dragon Island''' is a level in ''[[MediEvil: Resurrection]]''. This level serves as a replacement for [[The Crystal Caves]] level from ''[[MediEvil]]''.
{{Trophies|
==Fortune==
{{Trophy/Resurrection|Hot Scales}}
{{Q|Me see a mist drenched island where a massif dragon lies asleep on top of treasure.<br>Wait, what Mad folly is dis? Me see some lunatic tryin' to wake de beast.<br>Dis nutter HACTUALLY wants to fight a DRAGON! Who is dis hignoramus? Wait, he's turnin' round, m'see a dopey face an' a single boggly-heye…<br>oh… er… well, m'sure he knows what 'e doin'<br>Jah bless, suicidal Knight!|[[The Voodoo Witch]]}}
{{Trophy/Resurrection|Sharp Tongued Lizard}}
{{Trophy/Resurrection|Chalice of Souls}}
{{Trophy/Resurrection|Chalice of Heroes}}
{{Trophy/Resurrection|Dan the Dragon}}
{{Trophy/Resurrection|Dan the Invincible}}
}}
{{Quote|Dragon Island. Islands with dragons on were once considered quite the fashionable property investment.|Loading screen narration}}
'''Dragon Island''' is a level in ''[[MediEvil: Resurrection]]''.
==Walkthrough==
This level is straightforward. Head further into the island until you find the entrance to a cave. Before you enter, you can buy supplies at the nearby [[Merchant Gargoyle]]. Once ready, enter the cave. After talking for a while, the battle with the [[Dragon King]] will begin.
 
The first phase requires that you block the holes the King is coming out of by smashing specific sections of the floor with either the [[Club]] or [[Warhammer]]. Each floor section corresponds to a hole. From left to right, the first floor section corresponds to the third hole, the second section to the fourth hole, third section to the first hole, and finally, fourth section to the second hole.
 
Once all holes are blocked, the King will burst forth from behind the rock wall and the second phase of the battle will begin. The King is vulnerable when he's breathing fire. When he is doing this, get in close and hit him with one of your swords. If you stay within melee range long enough, the King will perform a melee attack with his head. He will also beat his wings to try and knock you into the lava. To avoid the wing attack, take cover behind the crystals in the area.
 
After he is defeated, the King finally gives Dan the [[Dragon Armour]]. With a swish of his tail, he sends Dan flying back to the mainland.
==Dan's Private Journal entry==
==Dan's Private Journal entry==
===NERVOUSLY TO DRAGON'S ISLAND===
===NERVOUSLY TO DRAGON'S ISLAND===
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In the end, I had to beat the flame-retardant pants off him. Luckily, his resulting poor-loser sulk, and a swish of his powerful tail, meant I managed to avoid a potentially hazardous return trip on the Sunken Rowboat of Atlantis.
In the end, I had to beat the flame-retardant pants off him. Luckily, his resulting poor-loser sulk, and a swish of his powerful tail, meant I managed to avoid a potentially hazardous return trip on the Sunken Rowboat of Atlantis.
==The Voodoo Witch's fortune==
{{Q|Me see a mist drenched island where a massif dragon lies asleep on top of treasure.<br>Wait, what Mad folly is dis? Me see some lunatic tryin' to wake de beast.<br>Dis nutter HACTUALLY wants to fight a DRAGON! Who is dis hignoramus? Wait, he's turnin' round, m'see a dopey face an' a single boggly-heye…<br>oh… er… well, m'sure he knows what 'e doin'<br>Jah bless, suicidal Knight!|[[The Voodoo Witch]]}}
==Books==
{{Main|Books in MediEvil: Resurrection}}
===Dragon Island Hint===
<p style="text-align:center;">THIS ISLAND IS HOME TO THE KING OF DRAGONS</p>
<p style="text-align:center;">Despite their generally fearsome reputation, many Dragons are in fact sensitive, erudite creatures, who enjoy nothing more than a good book and a chalice of chamomile tea.</p>
<p style="text-align:center;">Beware though, even the most sophisticated serpent can get a little testy if disturbed.</p>
==Behind the scenes==
===Development===
Dragon Island serves as a partial replacement for [[The Crystal Caves]] level from the original game. According to ''[[MediEvil: Resurrection]]'''s designer, [[Dominic Cahalin]], a full version of the Crystal Caves level was set to appear in the game. However, the level was eventually cut due to time constraints.{{Siteref|MediEvil-Boards|13269|MediEvil developers - Q&A;|August 4, 2013|quote=Initially we had planned two additional levels for Resurrection (I completed the revised paper design for them). These were the asylum grounds and the Crystal Caves (both based loosely on the levels from the original games). These were cut out due to development time restrictions, which was a real shame, as they had some cool new play mechanics and character designs. The launch of the PSP was eventually delayed by Sony by 6 months, which meant that we could easily have finished the game with all the levels :(}} It is unclear whether this would have been a part of Dragon Island or a separate level not featuring the Dragon King boss fight.
==In other languages==
{{Empty section|Languages}}
==References==
{{Reflist}}
==Navigation==
{{MediEvil: Resurrection levels}}
{{MediEvil: Resurrection levels}}
[[Category:Levels]]
[[Category:Levels]]
[[Category:Levels in MediEvil: Resurrection]]
[[Category:Levels in MediEvil: Resurrection]]