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Trident: Difference between revisions

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In a [[Preview:PlayStation Plus, July 1997|PlayStation Plus magazine preview from July 1997]], the trident is described as a very powerful weapon and immensely difficult to get hold of. It is said to fire guided bolts of energy, with the ability to charge it up to fire an immensely powerful but unguided blast.  
In a [[Preview:PlayStation Plus, July 1997|PlayStation Plus magazine preview from July 1997]], the trident is described as a very powerful weapon and immensely difficult to get hold of. It is said to fire guided bolts of energy, with the ability to charge it up to fire an immensely powerful but unguided blast.  
===''MediEvil Rolling Demo''===
===''MediEvil Rolling Demo''===
In the ''[[MediEvil Rolling Demo]]'', the trident usually crashes the game when it is equipped. However, there are workarounds:
In the ''[[MediEvil Rolling Demo]]'', the trident can crash the game when it is equipped. However, there are workarounds:
*Change the '''difficulty''' to '''2''' in the pause menu.{{ORref|Dan's Friend}} Please note that this will cause all projectile weapons to stop working until the difficulty is changed.
{{#ev:youtube|https://www.youtube.com/watch?v=h2mGU9VEkYc|dimensions=310|alignment=right}}
{{#ev:youtube|https://www.youtube.com/watch?v=h2mGU9VEkYc|dimensions=310|alignment=right}}
*The first known successful attempt at equipping the trident without crashing was documented on December 8, 2014, in a video by YouTuber and MediEvil Boards member Scott Rob Rubin. The exact steps to reproduce this result are unknown, but a download link to a save state for the ePSXe emulator is provided in the video description.<ref>{{Cite web|url=https://www.youtube.com/watch?v=h2mGU9VEkYc|title=MediEvil Rolling Demo - Trident|site=YouTube|published=November 16, 2015|retrieved=November 2, 2023|author=Scott Rob Rubin|quote=Note: I uploaded this video on 8 December 2014 but I delisted it for personal reasons...Now everyone can watch it.
:*The first known successful attempt at equipping the trident this way was documented on December 8, 2014, in a video by YouTuber and MediEvil Boards member Scott Rob Rubin, although the exact steps to reproduce this result were unknown at the time.<ref>{{Cite web|url=https://www.youtube.com/watch?v=h2mGU9VEkYc|title=MediEvil Rolling Demo - Trident|site=YouTube|published=November 16, 2015|retrieved=November 2, 2023|author=Scott Rob Rubin|quote=Note: I uploaded this video on 8 December 2014 but I delisted it for personal reasons...Now everyone can watch it.
Just some footages of the unused (not fully implemented) Trident weapon. Don't ask me how I managed to get it working. Instead, if you want to try it out, use this ePSXe savestate with the standalone Rolling Demo.<br><br>Working ePsxe savestate;<br>https://www.mediafire.com/download/hz191bvpctqdcaq/rollingtrident.rar}}</ref>
Just some footages of the unused (not fully implemented) Trident weapon. Don't ask me how I managed to get it working. Instead, if you want to try it out, use this ePSXe savestate with the standalone Rolling Demo.<br><br>Working ePsxe savestate;<br>https://www.mediafire.com/download/hz191bvpctqdcaq/rollingtrident.rar}}</ref>
*One way to equip the trident without crashing is to set the camera mode to '''Free (Sus)''' beforehand. The game will still crash if the camera mode is changed to any other camera mode.{{ORref|Dan's Friend}}
*Another way to equip the trident without crashing is to set the '''camera mode''' to '''Free (Sus)''' beforehand. The game will still crash if the camera mode is changed to any other camera mode.{{ORref|Dan's Friend}}
:*While in the '''Free (Sus)''' camera mode, it is possible to advance by a single frame by simply unpausing the game. This can be done indefinitely by repeatedly pausing and unpausing the game.{{ORref|Dan's Friend}}
:*While in the '''Free (Sus)''' camera mode, it is possible to advance by a single frame by simply unpausing the game. This can be done indefinitely by repeatedly pausing and unpausing the game.{{ORref|Dan's Friend}}
When it is successfully equipped, the trident's attack animation will play when the attack button is pressed, but it is unable to harm enemies due to being unfinished.{{Gameref|Rolling-Demo}}
When it is successfully equipped, the trident's attack animation will play when the attack button is pressed, but it is unable to harm enemies due to being unfinished.{{Gameref|Rolling-Demo}}
===''MediEvil ECTS Pre-Alpha''===
===''MediEvil ECTS Pre-Alpha''===
[[File:MediEvilECTSPreAlpha-LakeLady-Animation.gif|thumb|right|The Lake Lady hands the trident over.]]The trident's model has been removed from the main [[WAD]] by the time of the ''[[MediEvil ECTS Pre-Alpha]]'', making equipping it impossible. However, within one of the WAD files, a character known as the [[Lake Lady]] can be found. She emerges from The Lake to hand over the trident, suggesting that the weapon would be obtained in that particular level. This would mean that it would only be possible to obtain the trident near the end of the game, as The Lake was the game's penultimate level at this time.{{Gameref|ECTSPreAlpha}}
[[File:MediEvilECTSPreAlpha-LakeLady-Animation.gif|thumb|right|The Lake Lady hands the trident over.]]The trident's model has been removed from the main [[WAD]] by the time of the ''[[MediEvil ECTS Pre-Alpha]]'', making equipping it impossible. However, within one of the WAD files, a character known as the [[Lake Lady]] can be found. She emerges from The Lake to hand over the trident, suggesting that the weapon would be obtained in that particular level. This would mean that it would only be possible to obtain the trident near the end of the game, as The Lake was the game's penultimate level at this time.{{Gameref|ECTSPreAlpha}}