12,513
edits
DansFriend (talk | contribs) No edit summary |
DansFriend (talk | contribs) No edit summary |
||
Line 17: | Line 17: | ||
Uncle Mad was a bald, skinny man with big ears and a drunk look on his face. He wore blue [[wikipedia:dungarees|dungarees]] and red shoes. He could generally be found in a squatting position. | Uncle Mad was a bald, skinny man with big ears and a drunk look on his face. He wore blue [[wikipedia:dungarees|dungarees]] and red shoes. He could generally be found in a squatting position. | ||
==Gameplay== | ==Gameplay== | ||
Uncle Mad is a stationary enemy who can either hit [[Dan]] with a club or throw glass bottles at him. Killing Uncle Mad awards | Uncle Mad is a stationary enemy who can either hit [[Sir Dan]] with a club, or throw glass bottles at him. He cannot seemingly switch between the two weapons; each Uncle Mad encountered will either fight with a club or bottles. In the ''MediEvil ECTS Pre-Alpha'', Uncle Mad's club attacks only slightly chip away at Dan's health, but being hit by a glass bottle will cost Dan a whole [[lives|life]]. Killing Uncle Mad awards Dan with 175 [[points]].{{Gameref|Rolling-Demo}} | ||
An Uncle Mad with a club can be found inside the building that became the [[village smithy]] in the final game, and another who throws glass bottles is found in the building that would go on to become the [[Troll's Head]] pub. | |||
===Animations=== | ===Animations=== | ||
Uncle Mad has a total of six animations. | |||
{{Empty section|Gallery}} | {{Empty section|Gallery}} | ||
==See also== | ==See also== |