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Four [[zombies]] will spawn inside the crypt. Two more will spawn after two are slain. These zombies will yield [[soul]]s and count towards the [[chalice]]. Once all six have been defeated, Isibod will come out of his sarcophagus. | Four [[zombies]] will spawn inside the crypt. Two more will spawn after two are slain. These zombies will yield [[soul]]s and count towards the [[chalice]]. Once all six have been defeated, Isibod will come out of his sarcophagus. | ||
At this time, multitudes of zombies will begin spawning. These zombies will not yield any souls. There can be a maximum of twelve zombies in the crypt at one time (thirteen if counting Brunel). Each time a zombie is killed, a new one will take its place. The only way to stop the zombies from spawning is to kill Brunel. The most effective way to do this is to use the [[Lightning]]. | At this time, multitudes of zombies will begin spawning. These zombies will not yield any souls. There can be a maximum of twelve zombies in the crypt at one time (thirteen if counting Brunel). Each time a zombie is killed, a new one will take its place. The only way to stop the zombies from spawning is to kill Brunel. The most effective way to do this is to use the [[Lightning]] or [[Hammer]]. | ||
After he is defeated, the Beard will spawn in his sarcophagus and the crypt door will be unlocked. Any zombies that spawned before he was defeated will remain. However, if you exit the crypt and re-enter it without killing them, they will disappear. | After he is defeated, the Beard will spawn in his sarcophagus and the crypt door will be unlocked. Any zombies that spawned before he was defeated will remain. However, if you exit the crypt and re-enter it without killing them, they will disappear. | ||
===Weapon damage table=== | ===Weapon damage table=== | ||
{{MediEvil2EnemyDamageTable|4|8|0|16|immuneToRanged=y}} | {{MediEvil2EnemyDamageTable|4|8|0|16|immuneToRanged=y}} |