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==Gameplay== | ==Gameplay== | ||
===Overview=== | ===Overview=== | ||
Isibod must be defeated in order for Sir Dan to obtain the [[Beard]] for his [[Dinner Suit]] disguise. To unlock Isibod's crypt, Dan needs to visit Isibod's house, where he will find the [[Griffin Shield]] and [[Club Membership Card]], as well as a memorial dedicated to him, where he can find the [[Unicorn Shield]]. Slotting the two shields into the crypt wall will unlock its door. The door will be locked behind Dan after he enters. | [[File:MediEvil2-IsibodsCryptUnlocked.png|Isibod's unlocked crypt.|right|thumb|200px]]Isibod must be defeated in order for Sir Dan to obtain the [[Beard]] for his [[Dinner Suit]] disguise. To unlock Isibod's crypt, Dan needs to visit Isibod's house, where he will find the [[Griffin Shield]] and [[Club Membership Card]], as well as a memorial dedicated to him, where he can find the [[Unicorn Shield]]. Slotting the two shields into the crypt wall will unlock its door. The door will be locked behind Dan after he enters. | ||
===Strategy=== | ===Strategy=== | ||
Four [[zombies]] will spawn inside the crypt. Two more will spawn after two are slain. These zombies will yield [[soul]]s and count towards the [[chalice]]. Once all six have been defeated, Isibod will come out of his sarcophagus. | [[File:MediEvil2-IsibodHimself2.png|left|thumb|Isibod Brunel in his crypt.|250px]]Four [[zombies]] will spawn inside the crypt. Two more will spawn after two are slain. These zombies will yield [[soul]]s and count towards the [[chalice]]. Once all six have been defeated, Isibod will come out of his sarcophagus. | ||
At this time, multitudes of zombies will begin spawning. These zombies will not yield any souls. There can be a maximum of twelve zombies in the crypt at one time (thirteen if counting Brunel). Each time a zombie is killed, a new one will take its place. The only way to stop the zombies from spawning is to kill Brunel. The most effective way to do this is to use the [[Lightning]] or [[Hammer]]. | At this time, multitudes of zombies will begin spawning. These zombies will not yield any souls. There can be a maximum of twelve zombies in the crypt at one time (thirteen if counting Brunel). Each time a zombie is killed, a new one will take its place. The only way to stop the zombies from spawning is to kill Brunel. The most effective way to do this is to use the [[Lightning]] or [[Hammer]]. | ||
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==Behind the scenes== | ==Behind the scenes== | ||
===Inspiration=== | ===Inspiration=== | ||
Isibod's name and occupation strongly suggest that he is based on the 19th century engineer {{w|Isambard Kingdom Brunel}}, who built dockyards, the Great Western Railway, a series of steamships including the first purpose-built transatlantic steamship, and numerous important bridges and tunnels in England. | Isibod's name and occupation strongly suggest that he is based on the 19th century engineer {{w|Isambard Kingdom Brunel}}, who built dockyards, the Great Western Railway, a series of steamships including the first purpose-built transatlantic steamship, and numerous important bridges and tunnels in England. | ||
==Gallery== | ==Gallery== | ||
{{Main|:Category:Images of Isibod Brunel|l1=Images of Isibod Brunel}} | |||
===Work in progress=== | |||
<gallery> | <gallery> | ||
MediEvil2-IsibodBrunelConceptArt.png|Concept art from the ''[[MediEvil 2 Press CD]]''. | |||
MediEvil2-IsibodBrunelWireframe.png|Wireframe of Isibod's model. | MediEvil2-IsibodBrunelWireframe.png|Wireframe of Isibod's model. | ||
</gallery> | |||
===Screenshots=== | |||
<gallery> | |||
MediEvil2-IsibodsHouse.png|Isibod's residence. | |||
MediEvil2-IsibodsMemorialLit.png|Isibod's memorial. | |||
MediEvil2-IsibodsFinalRestingPlace.png|Isibod's final resting place. | |||
</gallery> | </gallery> | ||
==Notes== | ==Notes== |