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Sir Daniel Fortesque: Difference between revisions

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====''MediEvil: Resurrection''====
====''MediEvil: Resurrection''====
Sir Dan's design was reimagined for the 2005 remake, this time by Mitch Phillips, who worked on the original Dan's in-game animations. Initial concept sketches by Phillips show Dan wearing chainmail over the top of his head, his teeth and neck. Several sketches also show him wearing various helmets. The final in-game and cutscene model was realised by artist [[Angelo Bod]]. Promotional renders featuring Sir Dan were still made by Jason Riley.
Sir Dan's design was reimagined for the 2005 remake, this time by Mitch Phillips, who worked on the original Dan's in-game animations. Initial concept sketches by Phillips show Dan wearing chainmail over the top of his head, his teeth and neck. Several sketches also show him wearing various helmets. The final in-game and cutscene model was realised by artist [[Angelo Bod]]. Promotional renders featuring Sir Dan were still made by Jason Riley.
{{Empty section|Gallery}}
<center>
<gallery mode="packed-hover" perrow=4 caption="Dan on the PSP">
MediEvilResurrection-SirDan-ConceptArt1.jpg|Concept art by Phillips.
MediEvilResurrection-SirDan-ConceptArt2.jpg|Concept art by Phillips.
MediEvilResurrection-SirDan-ConceptArt3.jpg|Concept art by Phillips.
</gallery>
</center>


====''MediEvil'' (2019 remake)====
====''MediEvil'' (2019 remake)====