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Sir Daniel Fortesque: Difference between revisions

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====''MediEvil: Resurrection''====
====''MediEvil: Resurrection''====
Sir Dan's design was reimagined for the 2005 remake, this time by Mitch Phillips, who worked on the original Dan's in-game animations. Initial concept sketches by Phillips show Dan wearing chainmail over the top of his head, his teeth and neck. Several sketches also show him wearing various helmets. The final in-game and cutscene model was realised by artist [[Angelo Bod]]. Promotional renders featuring Sir Dan were still made by Jason Riley.
Sir Dan's design was reimagined for the 2005 remake, this time by Mitch Phillips, who worked on the original Dan's in-game animations.<ref>{{Cite web|url=https://web.archive.org/web/20120304224709/http://www.sofacafe.com/Mitch/content/medievil-resurrection-0|site=Mitch Phillips Portfolio|title=Medievil Resurrection|published=January 9, 2011|retrieved=January 4, 2024}}</ref> Initial concept sketches by Phillips show Dan wearing chainmail over the top of his head, his teeth and neck. Several sketches also show him wearing various helmets. The final in-game and cutscene model was realised by artist [[Angelo Bod]]. Promotional renders featuring Sir Dan were still made by Jason Riley.
<center>
<center>
<gallery mode="packed-hover" perrow=4 caption="Dan on the PSP">
<gallery mode="packed-hover" perrow=4 caption="Dan on the PSP">