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Prisoners' Feet: Difference between revisions

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(Created page with "{{Infobox enemy |name = Prisoner's Foot |image = MediEvilECTSPreAlpha-MonksFoot.png |appearstitle = Cut from |appearances = {{Appearances| |medievil1998 = *Inside The Asylum }}}} '''Prisoners' Feet''' were obstacles to be found in the Morten version of the Inside The Asylum (Morten version) level. According to Jason Wilson, the game's art director, Morten would have to inch across the bare feet of prisoners hanging up...")
 
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'''Prisoners' Feet''' were obstacles to be found in the [[Morten]] version of the [[Inside The Asylum (Morten version)|Inside The Asylum]] level. According to [[Jason Wilson]], the game's art director, Morten would have to inch across the bare feet of prisoners hanging upside down in racks, tickling them in the process.<ref name="atomiccity">{{cite web|site=atomic-city|title=''MediEvil'' concept design|url=http://web.archive.org/web/20080321020515/http://www.atomic-city.co.uk/pages/artwork/Medievil_gallery/medievil_morten_concept_design.htm}} Archived at the [http://archive.org/web/ Wayback Machine Internet Archive].</ref> The model of a foot appears in the ''[[MediEvil ECTS Pre-Alpha]]''.{{Gameref|ECTSPreAlpha}}
'''Prisoners' Feet''' were obstacles to be found in the [[Morten]] version of the [[Inside The Asylum (Morten version)|Inside The Asylum]] level. According to [[Jason Wilson]], the game's art director, Morten would have inched across the bare feet of prisoners hanging upside down in racks, tickling them in the process.<ref name="atomiccity">{{cite web|site=atomic-city|title=''MediEvil'' concept design|url=http://web.archive.org/web/20080321020515/http://www.atomic-city.co.uk/pages/artwork/Medievil_gallery/medievil_morten_concept_design.htm}} Archived at the [http://archive.org/web/ Wayback Machine Internet Archive].</ref> The model of a foot appears in the ''[[MediEvil ECTS Pre-Alpha]]''.{{Gameref|ECTSPreAlpha}}
==See also==
==See also==
*[[Beetles]]
*[[Beetles]]