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Mad Monks: Difference between revisions

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=====Human version=====
=====Human version=====
[[File:MediEvil1998-MadMonks-ConceptArt.jpg|Concept art by [[Jason Wilson]].|thumb|right]]
[[File:MediEvil1998-MadMonks-ConceptArt.jpg|Concept art by [[Jason Wilson]].|thumb|right]]
In concept art and early game versions such as the ''[[MediEvil Rolling Demo]]'' and the ''[[MediEvil ECTS Pre-Alpha]]'', the monks are not undead, but human. Some of them are peaceful, tiptoeing around the grounds on bare feet with their hands clasped in prayer, chanting. These elements were likely removed as to avoid religious backlash. Others wield shovels and attack Dan much like their final iteration.
In concept art and early game versions such as the ''[[MediEvil Rolling Demo]]'' and the ''[[MediEvil ECTS Pre-Alpha]]'', the monks are not undead, but human. Some of them are peaceful, tiptoeing around the grounds on bare feet with their hands clasped in prayer, chanting. Others wield shovels and attack Dan much like their final iteration. These elements were likely removed as to avoid religious backlash.


This version of the Mad Monks had seven animations, two of which were cut.
This early version of the Mad Monks had seven animations, two of which were cut.


=====US revision=====
=====US revision=====