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=====Human version===== | =====Human version===== | ||
[[File:MediEvil1998-MadMonks-ConceptArt.jpg|Concept art by [[Jason Wilson]].|thumb|right]] | [[File:MediEvil1998-MadMonks-ConceptArt.jpg|Concept art by [[Jason Wilson]].|thumb|right]] | ||
In concept art and early game versions such as the ''[[MediEvil Rolling Demo]]'' and the ''[[MediEvil ECTS Pre-Alpha]]'', the monks are not undead, but human. Some of them are peaceful, tiptoeing around the grounds on bare feet with their hands clasped in prayer, chanting.{{Gameref|ECTSPreAlpha}} Others wield shovels and attack Dan much like their final iteration. These elements were likely removed to avoid religious backlash. | In concept art and early game versions such as the ''[[MediEvil Rolling Demo]]'' and the ''[[MediEvil ECTS Pre-Alpha]]'', the monks are not undead, but human. Some of them are peaceful, tiptoeing around the grounds on bare feet with their hands clasped in prayer, chanting.{{Gameref|ECTSPreAlpha}} Others wield shovels and attack Dan much like their final iteration. Killing them would earn Dan 200 [[points]]. These elements were likely removed to avoid religious backlash. | ||
This early version of the Mad Monks had seven animations, two of which were cut: | This early version of the Mad Monks had seven animations, two of which were cut: |