13,061
edits
DansFriend (talk | contribs) |
DansFriend (talk | contribs) |
||
Line 113: | Line 113: | ||
Chris Sorrell, the director of the first game, had this to say about the game: | Chris Sorrell, the director of the first game, had this to say about the game: | ||
{{Quote|Overall I liked most of what they came up with for M2, although I disliked the squeaky voiced helper ghost, and definitely in places the game's humour crossed a line for me from the silly/bawdy tone we had in M1 to something a little too puerile for my liking! I would also have definitely kept the Hall of Heroes since I always thought that was one of the more distinctive presentational mechanics we created in M1, oh and Dan's voice was *horrible* - incoherent mumbling was a far better way to go!}} | {{Quote|Overall I liked most of what they came up with for M2, although I disliked the squeaky voiced helper ghost, and definitely in places the game's humour crossed a line for me from the silly/bawdy tone we had in M1 to something a little too puerile for my liking! I would also have definitely kept the Hall of Heroes since I always thought that was one of the more distinctive presentational mechanics we created in M1, oh and Dan's voice was *horrible* - incoherent mumbling was a far better way to go!}} | ||
On April 9 2000, the game won the BAFTA award for Best Console Game.<ref>http:// | On April 9 2000, the game won the BAFTA award for Best Console Game.<ref>http://awards.bafta.org/award/2000/interactive/games-console-award</ref><ref>http://jasonwilson-folio.blogspot.com/p/art-and-game-design-medievil.html</ref> | ||
{{clear}} | {{clear}} | ||