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{{Infobox video game | {{Infobox video game | ||
| | |title = MediEvil: Resurrection | ||
|image = | |image = | ||
|tagline = The realm of Gallowmere needs a hero. | |||
|developers = [[SCEE Cambridge Studio]] | |||
|publishers = Sony Computer Entertainment | |||
|platforms = PlayStation Portable, [[wikipedia:PlayStation Network|PlayStation Network]] | |||
|tagline = | |next = ''[[MediEvil (2019)|MediEvil]]''<br>October 25, 2019 | ||
| | |releasedate = {{Release date|September 1, 2005|'''Playstation Portable:''' <br/> | ||
| | |||
|platforms = PlayStation Portable, | |||
|next = ''[[MediEvil ( | |||
| | |||
{{vgrelease|EU=September 1, 2005<ref>{{cite web|url=http://uk.playstation.com/psp/games/detail/item46237/MediEvil-Resurrection/|site=Official PlayStation website|title=''MediEvil: Resurrection''}}</ref>}}{{vgrelease|NA=September 13, 2005<ref>{{cite web|site=PlayStation.com|title=MEDIEVIL RESURRECTION RISES FROM THE CRYPT TO THE PSP SYSTEM |published=September 13, 2005|url=http://us.playstation.com/corporate/about/press-release/291.html}}</ref>}}{{vgrelease|EU=June 1, 2006 ([[:File:Medievilresurrectionplat_eu_psp.jpg|Platinum]])<ref>{{Cite web|url=http://web.archive.org/web/20071005124513/http://www.allaboutgames.co.uk/news.php?t=001503|site=allaboutgames.co.uk|title=E3: PSP Platinum range announced|published=May 12, 2006|retrieved=August 28, 2021|author=Bailey, Matt}}</ref><ref>{{Cite web|url=https://www.gamesindustry.biz/articles/white-psp-and-new-platinum-range-to-arrive-in-europe-shortly|title=White PSP and new Platinum range to arrive in Europe shortly|site=GamesIndustry.biz|author=Gibson, Ellie|published=May 9, 2006|retrieved=August 29, 2021}}</ref>}}{{vgrelease|EU=June 2, 2010 ([[:File:Psp_essentials.jpg|Essentials]])<ref>{{Cite web|url=https://blog.playstation.com/archive/2010/05/14/psp-essentials/|title=PSP Essentials|site=PlayStation.Blog|published=May 14, 2010|author=Donovan, Mayumi|retrieved=August 29, 2021}}</ref><ref>{{Cite web|url=https://www.gamesindustry.biz/articles/sony-europe-announces-psp-essentials-budget-range|site=GamesIndustry.biz|title=Sony Europe announces PSP Essentials budget range|published=May 13, 2010|retrieved=August 29, 2021|author=Brice, Kath}}</ref>}} | {{vgrelease|EU=September 1, 2005<ref>{{cite web|url=http://uk.playstation.com/psp/games/detail/item46237/MediEvil-Resurrection/|site=Official PlayStation website|title=''MediEvil: Resurrection''}}</ref>}}{{vgrelease|NA=September 13, 2005<ref>{{cite web|site=PlayStation.com|title=MEDIEVIL RESURRECTION RISES FROM THE CRYPT TO THE PSP SYSTEM |published=September 13, 2005|url=http://us.playstation.com/corporate/about/press-release/291.html}}</ref>}}{{vgrelease|EU=June 1, 2006 ([[:File:Medievilresurrectionplat_eu_psp.jpg|Platinum]])<ref>{{Cite web|url=http://web.archive.org/web/20071005124513/http://www.allaboutgames.co.uk/news.php?t=001503|site=allaboutgames.co.uk|title=E3: PSP Platinum range announced|published=May 12, 2006|retrieved=August 28, 2021|author=Bailey, Matt}}</ref><ref>{{Cite web|url=https://www.gamesindustry.biz/articles/white-psp-and-new-platinum-range-to-arrive-in-europe-shortly|title=White PSP and new Platinum range to arrive in Europe shortly|site=GamesIndustry.biz|author=Gibson, Ellie|published=May 9, 2006|retrieved=August 29, 2021}}</ref>}}{{vgrelease|EU=June 2, 2010 ([[:File:Psp_essentials.jpg|Essentials]])<ref>{{Cite web|url=https://blog.playstation.com/archive/2010/05/14/psp-essentials/|title=PSP Essentials|site=PlayStation.Blog|published=May 14, 2010|author=Donovan, Mayumi|retrieved=August 29, 2021}}</ref><ref>{{Cite web|url=https://www.gamesindustry.biz/articles/sony-europe-announces-psp-essentials-budget-range|site=GamesIndustry.biz|title=Sony Europe announces PSP Essentials budget range|published=May 13, 2010|retrieved=August 29, 2021|author=Brice, Kath}}</ref>}} | ||
'''PlayStation Network:''' <br/> | '''PlayStation Network:''' <br/> | ||
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|modes = Single-player, [[MediEvil: Resurrection/Multiplayer|multiplayer]] | |modes = Single-player, [[MediEvil: Resurrection/Multiplayer|multiplayer]] | ||
|serials = [[MediEvil: Resurrection/UCES-00006|UCES-00006]] (Europe)<br>[[MediEvil: Resurrection/UCUS-98620|UCUS-98620]] (America) | |serials = [[MediEvil: Resurrection/UCES-00006|UCES-00006]] (Europe)<br>[[MediEvil: Resurrection/UCUS-98620|UCUS-98620]] (America) | ||
|previous = ''[[MediEvil 2]]''}}'''''MediEvil: Resurrection''''' is the third | |previous = ''[[MediEvil 2]]''<br>April 21, 2000}}'''''MediEvil: Resurrection''''' is the third installment in the [[MediEvil (series)|''MediEvil'' series]]. It is a reimagining of the original ''[[MediEvil (1998)|MediEvil]]''. It was released as a launch title for the PSP on September 1, 2005, in Europe and on September 13, 2005, in the United States. The game was released as a platinum title in Europe on June 1, 2006. It was made available for download from the PS Store in Europe on May 29, 2008, and in the United States on June 26, 2008. | ||
==Differences from ''MediEvil''== | ==Differences from ''MediEvil''== | ||
The game features many alterations to the original structure and content, such as: | The game features many alterations to the original structure and content, such as: | ||
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*[[Sir Daniel Fortesque]] - The captain of the guard who fell in the first wave of arrows at the Battle of Gallowmere. He was resurrected by Zarok 100 years later and has been given a chance in death to prove himself to be the hero he never was in life. He is voiced by [[Jason Wilson]]. | *[[Sir Daniel Fortesque]] - The captain of the guard who fell in the first wave of arrows at the Battle of Gallowmere. He was resurrected by Zarok 100 years later and has been given a chance in death to prove himself to be the hero he never was in life. He is voiced by [[Jason Wilson]]. | ||
*[[Zarok|Zarok the Sorcerer]] - Evil sorcerer who was once part of King Peregrine's retinue and was banished for meddling with the dead. Defeated at the battle of Gallowmere, he returned 100 years later to plague Gallowmere once again. He is voiced by | *[[Zarok|Zarok the Sorcerer]] - Evil sorcerer who was once part of King Peregrine's retinue and was banished for meddling with the dead. Defeated at the battle of Gallowmere, he returned 100 years later to plague Gallowmere once again. He is voiced by [[wikipedia:Paul Darrow|Paul Darrow]]. | ||
*[[Al-Zalam]] - A powerful Genie from the east whose powers were stripped by Zarok, now a bothersome squatter in Sir Dan's skull. He offers advice to Sir Dan and tries to pull off jokes when he gets the chance. He seems to be a mix of [[Winston Chapelmount|Winston]] and [[Morten the Earthworm|Morten]]. | *[[Al-Zalam]] - A powerful Genie from the east whose powers were stripped by Zarok, now a bothersome squatter in Sir Dan's skull. He offers advice to Sir Dan and tries to pull off jokes when he gets the chance. He seems to be a mix of [[Winston Chapelmount|Winston]] and [[Morten the Earthworm|Morten]]. | ||
*[[Death]] - The Grim Reaper himself appears in the game. He is extremely frustrated with Zarok's raising the dead all over, making his job quite difficult. He is fond of Sir Dan and is sort of a mentor to him. He also narrates the game and makes witty commentary. He is voiced by | *[[Death]] - The Grim Reaper himself appears in the game. He is extremely frustrated with Zarok's raising the dead all over, making his job quite difficult. He is fond of Sir Dan and is sort of a mentor to him. He also narrates the game and makes witty commentary. He is voiced by [[wikipedia:Tom Baker|Tom Baker]] in the English version of the game. | ||
*[[:Category:Heroes|Heroes]] - [[Canny Tim]], [[Stanyer Iron Hewer]], [[Bloodmonath Skull Cleaver]], [[Woden the Mighty]], [[Karl Sturnguard]], [[Dirk Steadfast]], [[RavenHooves the Archer|Prince Ravenhooves the Archer]], [[Imanzi Shongama|Imanzi Shongoma]] and [[Megwynne Stormbinder|Megwynne Stormbringer]], all aid Dan in his quest by giving him their weapons and other useful items. | *[[:Category:Heroes|Heroes]] - [[Canny Tim]], [[Stanyer Iron Hewer]], [[Bloodmonath Skull Cleaver]], [[Woden the Mighty]], [[Karl Sturnguard]], [[Dirk Steadfast]], [[RavenHooves the Archer|Prince Ravenhooves the Archer]], [[Imanzi Shongama|Imanzi Shongoma]] and [[Megwynne Stormbinder|Megwynne Stormbringer]], all aid Dan in his quest by giving him their weapons and other useful items. | ||
==Plot== | ==Plot== | ||
The game starts out as a narrative, telling the player about the Kingdom of Gallowmere. The game puts the player in control of Sir Daniel Fortesque: a brave (according to him) knight who, despite his tales of gallantry, was the first to die during the battle against the evil wizard Zarok; he was hit in the eye by an arrow in the first charge of a battle with Zarok's undead armies back in 1286. However, his story was warped to make it that he is a hero. | |||
One century later, in 1386, Zarok returns, casts a spell which curses an eternal night upon Gallowmere, robs the citizens in a nearby village of their souls and awakens his undead army. Sir Dan is then woken up by Al-Zalam, a genie who Zarok robbed of his powers and cursed to reside in Dan’s skull (which shall never be lifted until Zarok dies). Unable to go to the Hall of Heroes in death due to his failures in life, Sir Fortesque sets out from his crypt to exact his revenge upon Zarok, free Al-Zalam from his head and "prove himself a true hero" now that he has been given a second chance. | One century later, in 1386, Zarok returns, casts a spell which curses an eternal night upon Gallowmere, robs the citizens in a nearby village of their souls and awakens his undead army. Sir Dan is then woken up by Al-Zalam, a genie who Zarok robbed of his powers and cursed to reside in Dan’s skull (which shall never be lifted until Zarok dies). Unable to go to the Hall of Heroes in death due to his failures in life, Sir Fortesque sets out from his crypt to exact his revenge upon Zarok, free Al-Zalam from his head and "prove himself a true hero" now that he has been given a second chance. | ||
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===Ending=== | ===Ending=== | ||
Dan then gets taken to the Hall of Heroes. When he arrives, the rest of the heroes have come to life and have prepared a feast, ready for Dan’s arrival. Once Dan sits down in the chair prepared for him, one of the heroes fills up a goblet with wine; Dan then unsuccessfully drinks it, shrugging his shoulders as the wine falls through his skeletal body and lands on the floor. His transparent statue then becomes solid, and the other heroes cheer and applaud him for finally having the courage to defeat Zarok once and for all. The game then returns to the narrative, which states the epilogue and also hints towards Zarok returning in a sequel, and then the credits roll. | Dan then gets taken to the Hall of Heroes. When he arrives, the rest of the heroes have come to life and have prepared a feast, ready for Dan’s arrival. Once Dan sits down in the chair prepared for him, one of the heroes fills up a goblet with wine; Dan then unsuccessfully drinks it, shrugging his shoulders as the wine falls through his skeletal body and lands on the floor. His transparent statue then becomes solid, and the other heroes cheer and applaud him for finally having the courage to defeat Zarok once and for all. The game then returns to the narrative, which states the epilogue and also hints towards Zarok returning in a sequel, and then the credits roll. | ||
==Development== | ==Development== | ||
Development of ''MediEvil: Resurrection'' began in 2003.<ref>{{cite web|url=http://www.sofacafe.com/Mitch/node/2|site=Mitch Phillips Portfolio|title=Resume / CV}}</ref> The senior management team at Sony Europe wanted a launch game for the PlayStation Portable and it was decided that a remake or “remix” of the original ''MediEvil'' was the way to go. Part of the reason for this was a very short predicted development time – the development team was given only a year to get the game ready, while an original title would likely have taken considerably longer.<ref name="MediEvil Boards">{{Icon|Proboards}} {{cite web|site=MediEvil Boards|published=4 August, 2013|retrieved=7 November, 2014|title=Interview with Dominic Cahalin|url=http://sirdanielfortesque.proboards.com/post/13269}}</ref> | Development of ''MediEvil: Resurrection'' began in 2003.<ref>{{cite web|url=http://www.sofacafe.com/Mitch/node/2|site=Mitch Phillips Portfolio|title=Resume / CV}}</ref> The senior management team at Sony Europe wanted a launch game for the PlayStation Portable and it was decided that a remake or “remix” of the original ''MediEvil'' was the way to go. Part of the reason for this was a very short predicted development time – the development team was given only a year to get the game ready, while an original title would likely have taken considerably longer.<ref name="MediEvil Boards">{{Icon|Proboards}} {{cite web|site=MediEvil Boards|published=4 August, 2013|retrieved=7 November, 2014|title=Interview with Dominic Cahalin|url=http://sirdanielfortesque.proboards.com/post/13269}}</ref> | ||
Despite the success of the original, and despite having been developed within | Despite the success of the original, and despite having been developed within SCEE Cambridge Studio, ''MediEvil: Resurrection'' was not created by [[Chris Sorrell]] or the original PS1 team. Sorrell had stressed to his studio management that he would love to direct the PSP game and bring ''MediEvil'' up to date, but the license to the ''[[wikipedia:24 (TV series)|24 TV series]]'' had become available to Sony and he was instead instructed to direct the video-game adaptation, ''[[wikipedia:24: The Game|24: The Game]]''. Since the release of ''MediEvil: Resurrection'', Sorrell has expressed disappointment with the changes to the game and the fact that his superiors did not allow him to direct it.<ref>{{cite web|site=The Mean Machines Archive|title=Retro Gamer - The Making of... MediEvil|type=PDF file|published=March 27, 2008|url=http://www.meanmachinesmag.co.uk/upload/media/scans/medievil_retrogamer.pdf}}</ref> | ||
[[Piers Jackson]] was instead appointed as the producer for ''MediEvil: Resurrection''. He directed development and project managed the title, working closely with a new design team led by [[Dominic Cahalin]]. Mitch Phillips, who was the character animator for the previous two installments, was appointed as lead artist for the game. He and Bob and Barn, the soundtrack composers, were the only people from the original team to return. | [[Piers Jackson]] was instead appointed as the producer for ''MediEvil: Resurrection''. He directed development and project managed the title, working closely with a new design team led by [[Dominic Cahalin]]. Mitch Phillips, who was the character animator for the previous two installments, was appointed as lead artist for the game. He and Bob and Barn, the soundtrack composers, were the only people from the original team to return. | ||
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==Cover art== | ==Cover art== | ||
{{Empty section}} | |||
==Soundtrack== | ==Soundtrack== | ||
{{main|MediEvil: Resurrection OST}} | {{main|MediEvil: Resurrection OST}} | ||
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| EGM = 6.2/10 | | EGM = 6.2/10 | ||
| GameZone = 8.7/10<ref name="GameZone">{{cite web|site=GameZone (archived version)|retrieved=August 10, 2021|title=''MediEvil Resurrection'' Review|author=Knutson, Michael|published=September 12, 2005|url=http://web.archive.org/web/20060118114736/http://psp.gamezone.com/gzreviews/r25367.htm}}</ref> | | GameZone = 8.7/10<ref name="GameZone">{{cite web|site=GameZone (archived version)|retrieved=August 10, 2021|title=''MediEvil Resurrection'' Review|author=Knutson, Michael|published=September 12, 2005|url=http://web.archive.org/web/20060118114736/http://psp.gamezone.com/gzreviews/r25367.htm}}</ref> | ||
| GSpy = | | GSpy = 3.5/5<ref>{{cite web|site=GameSpy|retrieved=August 10, 2021|title=MediEvil: Resurrection|author=Scantleberry, Chris|published=September 29, 2005|url=http://psp.gamespy.com/playstation-portable/medievil-psp/654712p1.html}}</ref> | ||
| PSXE = 7.3/10<ref>{{cite web|author=Provo, Frank|retrieved=August 10, 2021|published=October 26, 2005|site=PSX Extreme|title=''MediEvil: Resurrection'' Review|url=https://psxextreme.com/news/playstation-portable/playstation-portable-reviews/psp-reviews-41/}}</ref> | | PSXE = 7.3/10<ref>{{cite web|author=Provo, Frank|retrieved=August 10, 2021|published=October 26, 2005|site=PSX Extreme|title=''MediEvil: Resurrection'' Review|url=https://psxextreme.com/news/playstation-portable/playstation-portable-reviews/psp-reviews-41/}}</ref> | ||
}} | }} | ||
''MediEvil: Resurrection'' received mixed reviews upon release. The game holds an average ranking of 66 on | ''MediEvil: Resurrection'' received mixed reviews upon release. The game holds an average ranking of 66 on [[wikipedia:Metacritic|Metacritic]]<ref name="Metacritic"/> and held a rating of 68.96% on the now defunct [[wikipedia:Game Rankings|Game Rankings]]<ref name="Game Rankings"/>. General complaints from reviewers were directed at the camera control, which was cited as being particularly poor during combat sequences, as well as occasional frame rate drops. The combat was also criticized for its awkward hit detection. [[wikipedia:IGN|IGN]] gave the game a 7.3, praising the graphics, soundtrack, and content but said that the fighting mechanics needed work.<ref name="IGN"/> [[wikipedia:GameSpot|GameSpot]] gave the game a 6.1, stating "The game hasn't aged well, and although it has plenty of personality, the maddening camera control and broken combat mechanics quickly spoil the fun".<ref name="Gamespot"/> [http://www.gamecritics.com GameCritics] was one of the harshest reviewers, giving the game a score of 4/10 and stating "I honestly do think that Sir Daniel Fortesque is a good character with potential, but I would have much rather seen an all-new game with a nod towards current methodology than a rehash of something that honestly wasn't all that great in the first place".<ref>{{cite web|title=''MediEvil Resurrection''|author=Gallaway, Brad|published=November 9, 2005|site=GameCritics|url=https://gamecritics.com/brad-gallaway/1651/}}</ref> | ||
Chris Sorrell and Jason Wilson, co-creators of ''MediEvil'', have also expressed disappointment with the game. Neither of them had any involvement with ''MediEvil: Resurrection'', and when they were asked about the game during an interview with RetroGamer, Jason Wilson said, “It was a strange feeling to see something you loved being remade by others. I now know what all those directors feel like when their movies are remade.” Chris Sorrell said that he was disappointed by the redesign of the game and how there were a number of aspects to ''MediEvil'' PSP that weren't really what he would have chosen. He did say, though, that the development team did an impressive job creating the game considering the time constraints they were up against. | Chris Sorrell and Jason Wilson, co-creators of ''MediEvil'', have also expressed disappointment with the game. Neither of them had any involvement with ''MediEvil: Resurrection'', and when they were asked about the game during an interview with RetroGamer, Jason Wilson said, “It was a strange feeling to see something you loved being remade by others. I now know what all those directors feel like when their movies are remade.” Chris Sorrell said that he was disappointed by the redesign of the game and how there were a number of aspects to ''MediEvil'' PSP that weren't really what he would have chosen. He did say, though, that the development team did an impressive job creating the game considering the time constraints they were up against. | ||
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==Gallery== | ==Gallery== | ||
{{See also|Category:MediEvil: Resurrection images|l1=MediEvil: Resurrection images}} | {{See also|Category:MediEvil: Resurrection images|l1=MediEvil: Resurrection images}} | ||
{{Empty section}} | |||
==Trivia== | ==Trivia== | ||
*The game was one of the very first to support the gamesharing feature. | *The game was one of the very first to support the gamesharing feature. | ||
*''MediEvil: Resurrection'' is the first and only ''MediEvil'' game with a single ending. | *''MediEvil: Resurrection'' is the first and only ''MediEvil'' game with a single ending. | ||
==In other languages== | |||
{{Names | {{Names | ||
|de = MediEvil: Die Rückkehr | |de = MediEvil: Die Rückkehr | ||
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*{{Icon|Fan}} [[Fan:MediEvil (comic)|''MediEvil'']] fan comic. | *{{Icon|Fan}} [[Fan:MediEvil (comic)|''MediEvil'']] fan comic. | ||
*{{Icon|Fan}} [[Fan:MediEvil (film)|''MediEvil'']] fan film. | *{{Icon|Fan}} [[Fan:MediEvil (film)|''MediEvil'']] fan film. | ||
*{{Icon|Fan}} [[Fan:MediEvil: Hero of Gallowmere|''MediEvil: Hero of Gallowmere'']], ''[[ | *{{Icon|Fan}} [[Fan:MediEvil: Hero of Gallowmere|''MediEvil: Hero of Gallowmere'']], ''[[wikipedia:The Elder Scrolls V: Skyrim|The Elder Scrolls V: Skyrim]]'' mod. | ||
*{{Icon|Fan}} [[Fan:MediEvil: Undead Again|''MediEvil: Undead Again'']] fan game. | *{{Icon|Fan}} [[Fan:MediEvil: Undead Again|''MediEvil: Undead Again'']] fan game. | ||
==References== | ==References== | ||
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==External links== | ==External links== | ||
*{{Icon|UVL}} {{UVL|200408|''MediEvil: Resurrection''}} on the UVL. | *{{Icon|UVL}} {{UVL|200408|''MediEvil: Resurrection''}} on the UVL. | ||
*{{Icon|Wikipedia}} | *{{Icon|Wikipedia}} [[wikipedia:MediEvil: Resurrection|''MediEvil: Resurrection'']] at Wikipedia. | ||
==Navigation== | |||
{{MediEvil series}} | |||
{{MediEvil | |||
[[Category:Games]] | [[Category:Games]] | ||
[[Category: | [[Category:Remakes]] | ||
{{DISPLAYTITLE:''MediEvil: Resurrection''}} | {{DISPLAYTITLE:''MediEvil: Resurrection''}} |