In the beginning stages of the original MediEvil's development, around January 1996, several enemy concept drawings were created by Mike Philbin.[a] While the enemies depicted weren't implemented into the game, the drawings themselves were included in the game's credits and the Japanese MediEvil NAVIGATION BOOK.
List of unrealised enemies
A demon-like creature that has clawed hands for feet, a surreal shape protruding from the back of its head, hairy arms, and a demonic skull-face for its stomach. The Japanese NAVIGATION BOOK speculates that this is an early version of a Shadow Demon. The date on the concept art suggests that it was finished on January 12, 1996.
A short, grotesque creature. This likely evolved into the Imps that appear in the final game. It has large hands and forearms, protruding eyes, a long tongue, and bat-like ears.
A humanoid creature with a misshapen head, protruding ears and a giant grin on its face. It wears armour and carries a giant axe.
A bizarre monstrosity with no head and a menacing, beast-like face in place of its stomach. It may based on headless humans from various mythologies.