Display title | Unrealised enemies of MediEvil |
Default sort key | Unrealised enemies in MediEvil |
Page length (in bytes) | 2,120 |
Page ID | 1067 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | Gjlewis (talk | contribs) |
Date of page creation | 18:51, 2 November 2021 |
Latest editor | DansFriend (talk | contribs) |
Date of latest edit | 22:59, 30 October 2023 |
Total number of edits | 12 |
Total number of distinct authors | 3 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | In the beginning stages of the original MediEvil's development, around January 1996, several enemy concept drawings were created by Mike Philbin.[1][a] While the enemies depicted weren't implemented into the game, the drawings themselves were included in the game's credits and the Japanese MediEvil NAVIGATION BOOK. |