Uncle Mad: Difference between revisions
(Added a full info regarding Uncle Mad's behavior along with a reason behind his removal) |
DansFriend (talk | contribs) (Chris said he was unsure about the exact reason for Uncle's removal, so we should include other possible reasons as well I think.) |
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|gender = Male | |gender = Male | ||
|weapons = Glass bottles<br>Club | |weapons = Glass bottles<br>Club | ||
|rollingdemo = [[The Sleeping Village | |rollingdemo = [[The Sleeping Village/Rolling Demo|The Sleeping Village]]}} | ||
'''Uncle Mad''' was an enemy found in [[the Sleeping Village]] in ''[[MediEvil]]'', but was removed from the final game before release | '''Uncle Mad''' was an enemy found in [[the Sleeping Village]] in ''[[MediEvil]]'', but was removed from the final game before release. | ||
Uncle Mad only appears in the ''[[MediEvil Rolling Demo]]'', where he can be encountered exclusively inside town buildings. He is a stationary enemy who can either hit [[Dan]] with a club or throw glass bottles at him. Killing Uncle Mad awards the player with 175 [[points]].{{Gameref|Rolling-Demo}} | |||
When asked, [[Chris Sorrell]], the game's producer, did not remember the exact reason for Uncle Mad's removal. However, he suggested that the enemy's uninteresting nature or his drunk appearance not passing quality assurance testing were the likely reasons.{{Siteref|MediEvil-Boards|12898|Interview with Chris Sorrell|June 24, 2013}} | |||
==See also== | ==See also== |
Revision as of 20:40, 1 November 2021
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Uncle Mad | |||
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File:Uncle Mad.png | |||
Biographical information | |||
Gender | Male | ||
Weapon(s) | Glass bottles Club |
Uncle Mad was an enemy found in the Sleeping Village in MediEvil, but was removed from the final game before release.
Uncle Mad only appears in the MediEvil Rolling Demo, where he can be encountered exclusively inside town buildings. He is a stationary enemy who can either hit Dan with a club or throw glass bottles at him. Killing Uncle Mad awards the player with 175 points.[1]
When asked, Chris Sorrell, the game's producer, did not remember the exact reason for Uncle Mad's removal. However, he suggested that the enemy's uninteresting nature or his drunk appearance not passing quality assurance testing were the likely reasons.[2]
See also
References
- ↑ MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
- ↑ Interview with Chris Sorrell on MediEvil Boards. Published June 24, 2013.