Boiler Guards: Difference between revisions
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==Involvement== | ==Involvement== | ||
These trigger-happy warriors resemble animated boilers, confronting the player in ''[[MediEvil]]'', during [[The Sleeping Village]] and [[The Time Device]] levels, as well as in ''[[MediEvil: Resurrection]]'', in [[Welcome to the Sleeping Village]], [[The Sleeping Village]] and [[Zarok's Lair]]. | These trigger-happy warriors resemble animated boilers, confronting the player in ''[[MediEvil]]'', during [[The Sleeping Village]] and [[The Time Device]] levels, as well as in ''[[MediEvil: Resurrection]]'', in [[Welcome to the Sleeping Village]], [[The Sleeping Village]], [[Scurvy Docks]], [[The Ghost Ship]], and [[Zarok's Lair]]. | ||
They possess unmatched skill with ranged weapons, especially blunderbusses and bows. They have an extra-nasty surprise for close-in attackers, spewing flames from their bellies and lighting the would-be assailant ablaze. | They possess unmatched skill with ranged weapons, especially blunderbusses and bows. They have an extra-nasty surprise for close-in attackers, spewing flames from their bellies and lighting the would-be assailant ablaze. |
Revision as of 15:07, 10 July 2014
Boiler Guards | |||
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[[Image:File:BoilerEnem.png|250px]] | |||
Biographical information | |||
AKA | Zarok's Guards | ||
Gameplay information | |||
Soul type | Template:BadSoul |
The Boiler Guards are part of Zarok's army, so named because they are essentially living kettle boilers. They are renowned for their dutiful (and somewhat sheep-like) devotion.
Involvement
These trigger-happy warriors resemble animated boilers, confronting the player in MediEvil, during The Sleeping Village and The Time Device levels, as well as in MediEvil: Resurrection, in Welcome to the Sleeping Village, The Sleeping Village, Scurvy Docks, The Ghost Ship, and Zarok's Lair.
They possess unmatched skill with ranged weapons, especially blunderbusses and bows. They have an extra-nasty surprise for close-in attackers, spewing flames from their bellies and lighting the would-be assailant ablaze.
While the use of the Broad Sword in MediEvil suffices to vanquish the enemy, in MediEvil: Resurrection, because the Boiler Guards are capable to deal flame damage at close-quarters, it is advised to enter in retain mode (hold R) and circle around the enemy in order to avoid being hit by incoming shots, whist retaliating with a ranged weapon, such as the Crossbow.
Quotes
- "Hurry comrades, tear this place apart!"
- "If we don't find the Shadow Artefact Lord Zarok will have us mucking out the demons for the next millennium!"