Real world history/Pre-2000s: Difference between revisions
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This page details the [[real world history]] of the ''[[MediEvil]]'' series and the studios behind it from the inception of [[Millennium Interactive]] in 1989 up to the end of the year 1999 when promotion for ''[[MediEvil 2]]'' began. | |||
==Legend== | ==Legend== | ||
*{{Icon|Millennium}} - Events related to [[Millennium Interactive]]. | *{{Icon|Millennium}} - Events related to [[Millennium Interactive]]. | ||
*{{Icon|Med}} - Events related to ''[[MediEvil]]''. | *{{Icon|Med}} - Events related to ''[[MediEvil (1998)|MediEvil]]''. | ||
*{{Icon|Med2}} - Events related to ''[[MediEvil 2]]''. | *{{Icon|Med2}} - Events related to ''[[MediEvil 2]]''. | ||
*{{Icon|Cambridge}} - Events related to [[SCE Cambridge Studio]]. | *{{Icon|Cambridge}} - Events related to [[SCE Cambridge Studio]]. | ||
Line 9: | Line 9: | ||
==Timeline== | ==Timeline== | ||
===1989=== | ===1989=== | ||
*'''July 27''': {{Icon|Millennium}} [[Millennium]] is legally incorporated.<ref>{{cite web|url=https://beta.companieshouse.gov.uk/company/02408478|title=CREATURE LABS LTD. - Overview (free company information from Companies House)|site=beta.companieshouse.gov.uk}}</ref> | *'''July 27''': {{Icon|Millennium}} [[Millennium]] is legally incorporated.<ref>{{cite web|url=https://beta.companieshouse.gov.uk/company/02408478|title=CREATURE LABS LTD. - Overview (free company information from Companies House)|site=beta.companieshouse.gov.uk}}</ref> | ||
===1990=== | ===1990=== | ||
*{{Icon|Millennium}} | *{{Icon|Millennium}} [[Jason Wilson]] begins working for [[Millennium]] as a freelancer.<ref>{{Cite web|url=https://www.facebook.com/JayGunnArts/posts/1097776287015782|site=Facebook|quote=I started at the studio as a freelancer in the Millennium days in 1989/90. My first visit was at the London office above a pub in 1989/90 before opening the Millennium Cambridge office.|title=Jay Gunn|published=January 12, 2017|retrieved=November 4, 2022}}</ref> | ||
===1993=== | ===1993=== | ||
* | *{{Icon|Millennium}} [[Jason Riley]] and [[Katie Sorrell]] (née Lea) join [[Millennium]].{{Siteref|MED-EU-Site|english/sorcerers/sorcerers_jason_1.html|Sorcerers - Jason Riley}}{{Siteref|MED-EU-Site|german/sorcerers/sorcerers_katie_1.html|Sorcerers - Katie Lea}} | ||
*'''April''': {{Icon|Millennium}} [[Dean Ashton]] joins [[Millennium]]. | <!--*'''April''': {{Icon|Millennium}} [[Dean Ashton]] joins [[Millennium]]. | ||
*'''July''': {{Icon|Millennium}} [[Tim Closs]] joins [[Millennium]]. | *'''July''': {{Icon|Millennium}} [[Tim Closs]] joins [[Millennium]].--> | ||
===1994=== | ===1994=== | ||
Line 29: | Line 22: | ||
===1995=== | ===1995=== | ||
*'''Date unknown''': {{Icon|Med}} ''[[MediEvil]]'' is conceptualised. [[Tom Oswald]] joins [[Millennium]]. | *'''Date unknown''': {{Icon|Med}} ''[[MediEvil (1998)|MediEvil]]'' is conceptualised.{{Citation needed}} <!--[[Tom Oswald]] joins [[Millennium]]. | ||
*'''January''': {{Icon|Millennium}} [[James Shepherd]] joins [[Millennium]]. | *'''January''': {{Icon|Millennium}} [[James Shepherd]] joins [[Millennium]]. | ||
*'''March''': {{Icon|Millennium}} [[Mitch Phillips]] joins [[Millennium]]. | *'''March''': {{Icon|Millennium}} [[Mitch Phillips]] joins [[Millennium]]. | ||
*'''July''': {{Icon|Millennium}} [[James Busby]] joins [[Millennium]]. | *'''July''': {{Icon|Millennium}} [[James Busby]] joins [[Millennium]].--> | ||
*'''September''': {{Icon|Millennium}} [[Paul Donovan]] joins [[Millennium]].{{Siteref|MED-EU-Site|english/sorcerers/sorcerers_paul_1.html|Sorcerers - Paul Donovan}} | *'''September''': {{Icon|Millennium}} [[Paul Donovan]] joins [[Millennium]].{{Siteref|MED-EU-Site|english/sorcerers/sorcerers_paul_1.html|Sorcerers - Paul Donovan}} | ||
*'''December 21''': {{Icon|MediEvil}} Version 2.2 of the ''[[MediEvil]]'' Design Document is completed.{{Videoref|MED-Design-History|2:17}} | *'''December 21''': {{Icon|MediEvil}} Version 2.2 of the ''[[MediEvil (1998)|MediEvil]]'' Design Document is completed.{{Videoref|MED-Design-History|2:17}} | ||
===1996=== | ===1996=== | ||
*'''Date unknown''': {{Icon|Millennium}} [[Nina Kristensen]] and [[Mike Philbin]] join [[Millennium]].{{Siteref|MED-EU-Site|english/sorcerers/sorcerers_nina_1.html|Sorcerers - Nina Kristensen}}{{Siteref|MED-EU-Site|english/sorcerers/sorcerers_mike_1.html|Sorcerers - Mike Philbin}} | *'''Date unknown''': {{Icon|Millennium}} [[Nina Kristensen]] and [[Mike Philbin]] join [[Millennium]].{{Siteref|MED-EU-Site|english/sorcerers/sorcerers_nina_1.html|Sorcerers - Nina Kristensen}}{{Siteref|MED-EU-Site|english/sorcerers/sorcerers_mike_1.html|Sorcerers - Mike Philbin}} | ||
*'''January''': {{Icon|Med}} ''[[MediEvil]]'' enters development, with art design being the main focus. [[Jason Wilson]] creates elaborate level design maps.{{Videoref|MED-Making-Of}} {{Icon|Millennium}} [[Andrew Ostler]] joins [[Millennium]]. | *'''January''': {{Icon|Med}} ''[[MediEvil (1998)|MediEvil]]'' enters development, with art design being the main focus. [[Jason Wilson]] creates elaborate level design maps.{{Videoref|MED-Making-Of}}<!-- {{Icon|Millennium}} [[Andrew Ostler]] joins [[Millennium]].--> | ||
*'''February''': {{Icon|Millennium}} [[Matt Johnson]], already a part of [[Millennium]], joins the ''[[MediEvil]]'' development team.{{Siteref|MED-EU-Site|english/sorcerers/sorcerers_matt_1.html|Sorcerers - Matt Johnson}} | *'''February''': {{Icon|Millennium}} [[Matt Johnson]], already a part of [[Millennium]], joins the ''[[MediEvil (1998)|MediEvil]]'' development team.{{Siteref|MED-EU-Site|english/sorcerers/sorcerers_matt_1.html|Sorcerers - Matt Johnson}} | ||
*'''March''': <!--{{Icon|Millennium}} [[Martin Hamilton Kift]] joins [[Millennium]].--> [[James Busby]] joins the ''[[MediEvil (1998)|MediEvil]]'' development team.{{Siteref|MED-EU-Site|english/sorcerers/sorcerers_james_1.htm|Sorcerers - James Busby}} | |||
*'''March''': {{Icon|Millennium}} [[Martin Hamilton Kift]] joins [[Millennium]]. [[James Busby]] joins the ''[[MediEvil]]'' development team.{{Siteref|MED-EU-Site|english/sorcerers/sorcerers_james_1.htm|Sorcerers - James Busby}} | <!--*'''April''': {{Icon|Millennium}} [[Derek Pollard]] joins [[Millennium]].--> | ||
*'''April''': {{Icon|Millennium}} [[Derek Pollard]] joins [[Millennium]]. | *'''September''': {{Icon|Med}} The PlayStation version of ''[[MediEvil (1998)|MediEvil]] ''enters development.{{Videoref|MED-Making-Of}} | ||
*'''September''': {{Icon|Med}} The PlayStation version of ''[[MediEvil]] ''enters development.{{Videoref|MED-Making-Of}} | *'''November 11''': {{Icon|Millennium}} Millennium Interactive release ''[[Creatures]]''.{{citation needed}} An image of Zarok can be found under the Windmill in Albia, because [[Jason Riley]] was responsible for touching up the background model for the game after it had been scanned in and digitised.<ref>{{Cite web|url=http://www.artificial-lens.com/aaa-games/|site=Artificial Lens|title=Successful multi million selling AAA-games I have worked on.|retrieved=November 4, 2022}}</ref> | ||
*'''November 11''': {{Icon|Millennium}} | |||
===1997=== | ===1997=== | ||
*'''Date unknown''': {{Icon|Millennium}} {{Icon|Cambridge}} [[Sam Baker]] joins [[Millennium]] / [[SCE Cambridge Studio]]. | <!--*'''Date unknown''': {{Icon|Millennium}} {{Icon|Cambridge}} [[Sam Baker]] joins [[Millennium]] / [[SCE Cambridge Studio]]. | ||
*'''May''': {{Icon|Millennium}} [[Alex Sulman]] joins [[Millennium]]. | *'''May''': {{Icon|Millennium}} [[Alex Sulman]] joins [[Millennium]].--> | ||
*'''June 19 - June 21''': {{Icon|Med}} An early demo of ''MediEvil'' is [https://www.youtube.com/watch?v=_5CIqAKlSjU playable] at the third [[E3 1997|E3]] in Atlanta, Georgia. | *'''June 19 - June 21''': {{Icon|Med}} An early demo of ''MediEvil'' is [https://www.youtube.com/watch?v=_5CIqAKlSjU playable] at the third [[E3 1997|E3]] in Atlanta, Georgia.<ref>{{cite web|title=E3 Preview MediEvil|site=PSX Nation|published=June 21, 1997|url=http://web.archive.org/web/0id_/http://www.psxnation.com/e3/mideival.html}}</ref> | ||
*'''July''': {{Icon|Millennium}} {{Icon|Cambridge}} [[Julian Rex]] and [[Alan McCarthy]] join [[Millennium]] / [[SCE Cambridge Studio]]. | <!--*'''July''': {{Icon|Millennium}} {{Icon|Cambridge}} [[Julian Rex]] and [[Alan McCarthy]] join [[Millennium]] / [[SCE Cambridge Studio]].--> | ||
*'''July 4''': {{Icon|Millennium}} {{Icon|Cambridge}} SCEE buys the [[Millennium]] game development studio from | *'''July 4''': {{Icon|Millennium}} {{Icon|Cambridge}} SCEE buys the [[Millennium]] game development studio from [[creatures:Cyberlife|Cyberlife Ltd]] for about £6 million, due to their experience of working with the team through the preliminary months of ''[[MediEvil (1998)|MediEvil]]''. The [[SCE Cambridge Studio]] is formed. At this time, the studio works on ''MediEvil'' to be published by SCEE, and ''Beast Wars'' and ''Frogger'' to be published by Hasbro.{{Siteref|MED2-EU-Site|uk/nonshocked/development/development1.htm|Development}}<ref name="TheTimes">{{Cite|title=''Sony spends £6m on research base''|site=The Times|author=Jason Nisse|published=July 14, 1997}}</ref> | ||
*'''July 15''': {{Icon|Millennium}} ''[[Creatures]]'' is released in the USA. | *'''July 15''': {{Icon|Millennium}} ''[[Creatures]]'' is released in the USA.{{citation needed}} | ||
*'''July 17''': {{Icon|Millennium}} Sony's acquisition of Millennium is covered by The Times.<ref name="TheTimes"/> | *'''July 17''': {{Icon|Millennium}} Sony's acquisition of Millennium is covered by The Times.<ref name="TheTimes"/> | ||
*'''September''': {{Icon|Cambridge}} [[Tim Closs]] leaves [[SCE Cambridge Studio]]. | <!--*'''September''': {{Icon|Cambridge}} [[Tim Closs]] leaves [[SCE Cambridge Studio]].--> | ||
===1998=== | ===1998=== | ||
*'''Date unknown''': {{Icon|Cambridge}} [[Sam Baker]] leaves [[SCE Cambridge Studio]]. | <!--*'''Date unknown''': {{Icon|Cambridge}} [[Sam Baker]] leaves [[SCE Cambridge Studio]].--> | ||
*'''January''': {{Icon|Med}} ''[[Joypad CD Vol.4 - Les musiques de MediEvil]]'' is released in France. {{Icon|Cambridge}} [[Mike Froggatt]] joins [[SCE Cambridge Studio]]. | *'''January''': {{Icon|Med}} ''[[Joypad CD Vol.4 - Les musiques de MediEvil]]'' is released in France. {{Icon|Cambridge}} [[Mike Froggatt]] joins [[SCE Cambridge Studio]]. | ||
*'''January 9''': {{Icon|Med}} ''[[MediEvil]]'' is classified as a PG game by the Australian Classification Board.<ref>{{Cite web|url=https://www.classification.gov.au/titles/medievil-0|site=Australian Classification Board|published=January 9, 1998|title=MEDIEVIL}}</ref> | *'''January 9''': {{Icon|Med}} ''[[MediEvil (1998)|MediEvil]]'' is classified as a PG game by the Australian Classification Board.<ref>{{Cite web|url=https://www.classification.gov.au/titles/medievil-0|site=Australian Classification Board|published=January 9, 1998|title=MEDIEVIL}}</ref> | ||
*'''April''': {{Icon|Cambridge}} [[Derek Pollard]] leaves [[SCE Cambridge Studio]]. | *'''April''': {{Icon|Cambridge}} [[Derek Pollard]] leaves [[SCE Cambridge Studio]]. | ||
*'''May 28 - May 30''': {{Icon|Med}} A demo of ''[[MediEvil]]'' is [https://youtu.be/377fEyJ8lvU?t=1254 playable] at the fourth [[E3 1998|E3]] in Atlanta, Georgia. | *'''May 28 - May 30''': {{Icon|Med}} A demo of ''[[MediEvil (1998)|MediEvil]]'' is [https://youtu.be/377fEyJ8lvU?t=1254 playable] at the fourth [[E3 1998|E3]] in Atlanta, Georgia. | ||
*'''August 8''': {{Icon|Med}} ''[[MediEvil]]'' is classified as a game suitable for children aged 12 or above by the German Unterhaltungssoftware Selbstkontrolle.<ref>{{Cite web|url=https://usk.de/?s=MediEvil|published=August 5, 1998|title=MediEvil|site=Unterhaltungssoftware Selbstkontrolle}}</ref> | *'''August 8''': {{Icon|Med}} ''[[MediEvil (1998)|MediEvil]]'' is classified as a game suitable for children aged 12 or above by the German Unterhaltungssoftware Selbstkontrolle.<ref>{{Cite web|url=https://usk.de/?s=MediEvil|published=August 5, 1998|title=MediEvil|site=Unterhaltungssoftware Selbstkontrolle}}</ref> | ||
*'''September''': {{Icon|Med2}} [[MediEvil 2|A sequel to ''MediEvil'']] is first considered at this time.<ref>{{cite web|title=MediEvil 2 Director Interviewed|site=GameSpot|published=December 15, 1999|url=http://www.gamespot.com/articles/medievil-2-director-interviewed/1100-2440416/}}</ref> | *'''September''': {{Icon|Med2}} [[MediEvil 2|A sequel to ''MediEvil'']] is first considered at this time.<ref>{{cite web|title=MediEvil 2 Director Interviewed|site=GameSpot|published=December 15, 1999|url=http://www.gamespot.com/articles/medievil-2-director-interviewed/1100-2440416/}}</ref> | ||
*'''October 8''': {{Icon|Med}} [[Chris Sorrell]] and [[Jason Wilson]] answer questions in the MediEvil Team On-line Interview on the official [[MediEvil EU site|''MediEvil'' website]].{{Siteref|MED-EU-Site|english/chat/chat1.html|Chat}} | *'''October 8''': {{Icon|Med}} [[Chris Sorrell]] and [[Jason Wilson]] answer questions in the MediEvil Team On-line Interview on the official [[MediEvil EU site|''MediEvil'' website]].{{Siteref|MED-EU-Site|english/chat/chat1.html|Chat}} | ||
*'''October 9''': {{Icon|Med}} ''[[MediEvil]]'' is released in Europe. | *'''October 9''': {{Icon|Med}} ''[[MediEvil (1998)|MediEvil]]'' is released in Europe. | ||
*'''October 19''': {{Icon|Med}} The [[Funeral]] advert, created by TBWA Simons Palmer to promote ''[[MediEvil]]'' in the United Kingdom, is classified as suitable for viewing by people aged 15 or above by the British Board of Film Classification.<ref>{{Cite web|url=https://www.bbfc.co.uk/releases/sony-playstation-medievil-computer-game-funeral-1970|title=SONY PLAYSTATION - MEDIEVIL COMPUTER GAME - FUNERAL|site=British Board of Film Classification|published=October 19, 1998}}</ref> | *'''October 19''': {{Icon|Med}} The [[Funeral]] advert, created by TBWA Simons Palmer to promote ''[[MediEvil (1998)|MediEvil]]'' in the United Kingdom, is classified as suitable for viewing by people aged 15 or above by the British Board of Film Classification.<ref>{{Cite web|url=https://www.bbfc.co.uk/releases/sony-playstation-medievil-computer-game-funeral-1970|title=SONY PLAYSTATION - MEDIEVIL COMPUTER GAME - FUNERAL|site=British Board of Film Classification|published=October 19, 1998}}</ref> | ||
*'''October 21''': {{Icon|Med}} ''[[MediEvil]]'' is released in North America. | *'''October 21''': {{Icon|Med}} ''[[MediEvil (1998)|MediEvil]]'' is released in North America. | ||
*'''October 22''': {{Icon|Med}} IGN's [http://www.ign.com/articles/1998/10/23/medievil review] of ''[[MediEvil]]'' is published. | *'''October 22''': {{Icon|Med}} IGN's [http://www.ign.com/articles/1998/10/23/medievil review] of ''[[MediEvil (1998)|MediEvil]]'' is published. | ||
*'''October 23''': {{Icon|Med}} GameSpot's [http://www.gamespot.com/reviews/medievil-review/1900-2548312/ review] of ''[[MediEvil]]'' is published. | *'''October 23''': {{Icon|Med}} GameSpot's [http://www.gamespot.com/reviews/medievil-review/1900-2548312/ review] of ''[[MediEvil (1998)|MediEvil]]'' is published. | ||
*'''November''': {{Icon|Med}} Absolute PlayStation's [http://www.absolute-playstation.com/api_review/rmedi.htm review] of ''[[MediEvil]]'' is published. | *'''November''': {{Icon|Med}} Absolute PlayStation's [http://www.absolute-playstation.com/api_review/rmedi.htm review] of ''[[MediEvil (1998)|MediEvil]]'' is published. | ||
*'''November 16''': {{Icon|Med}} All entries into the [[MediEvil Hangman]] contest were to be received by this date.{{Siteref|MED-US-Site|contest/expired.html|MediEvil Contest}} | *'''November 16''': {{Icon|Med}} All entries into the [[MediEvil Hangman]] contest were to be received by this date.{{Siteref|MED-US-Site|contest/expired.html|MediEvil Contest}} | ||
*'''November 19''': {{Icon|Med}} Sony Computer Entertainment America and Pizza Hut announce a nationwide promotion. Customers who bought Pizza Hut Stuffed Crust Pizza had the opportunity to win a grand prize cash jackpot of $200,000 and a wide assortment of PlayStation prizes, including 100 PlayStation game consoles with ''Crash Bandicoot: WARPED'', as well as 2,000 copies of PlayStation's most popular games, including ''MediEvil''.<ref name="PizzaHutPromo">{{Cite web|quote=Sony Computer Entertainment America and Pizza Hut announced today a nationwide promotion that teams up the world's largest pizza restaurant company with the world's best-selling videogame system.|title=Sony Computer Entertainment America and Pizza Hut Team Up for the 'Pizza-Powered PlayStation Giveaway'|published=November 19, 1998|newspaper=[https://www.businesswire.com/portal/site/home/ Business Wire]}}</ref> | *'''November 19''': {{Icon|Med}} Sony Computer Entertainment America and Pizza Hut announce a nationwide promotion. Customers who bought Pizza Hut Stuffed Crust Pizza had the opportunity to win a grand prize cash jackpot of $200,000 and a wide assortment of PlayStation prizes, including 100 PlayStation game consoles with ''Crash Bandicoot: WARPED'', as well as 2,000 copies of PlayStation's most popular games, including ''MediEvil''.<ref name="PizzaHutPromo">{{Cite web|quote=Sony Computer Entertainment America and Pizza Hut announced today a nationwide promotion that teams up the world's largest pizza restaurant company with the world's best-selling videogame system.|title=Sony Computer Entertainment America and Pizza Hut Team Up for the 'Pizza-Powered PlayStation Giveaway'|published=November 19, 1998|newspaper=[https://www.businesswire.com/portal/site/home/ Business Wire]}}</ref> | ||
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===1999=== | ===1999=== | ||
*'''Date unknown''': {{Icon|Cambridge}} Tom Oswald leaves [[SCE Cambridge Studio]]. | *'''Date unknown''': {{Icon|Cambridge}} Tom Oswald leaves [[SCE Cambridge Studio]]. | ||
*'''June 17''': ''{{Icon|Med}} [[MediEvil]]'' is released in Japan. | *'''June 17''': ''{{Icon|Med}} [[MediEvil (1998)|MediEvil]]'' is released in Japan. | ||
*'''July''': {{Icon|Cambridge}} Work begins on ''Common Tales'', a joint research project of the National Film and Television School London, [[SCE Cambridge Studio]], and the Cambridge University Moving Image Studio as part of the Digital Studios. ''Common Tales'' is realised using the engine developed for ''MediEvil''.<ref name="commontales">{{Cite web|site=Common Tales|url=http://homes.lmc.gatech.edu/~nitsche/ComTale/welcome.html|title=Welcome|author=Nitsche, Michael|published=October 30, 2002|retrieved=May 25, 2021}}</ref> | *'''July''': {{Icon|Cambridge}} Work begins on ''Common Tales'', a joint research project of the National Film and Television School London, [[SCE Cambridge Studio]], and the Cambridge University Moving Image Studio as part of the Digital Studios. ''Common Tales'' is realised using the engine developed for ''MediEvil''.<ref name="commontales">{{Cite web|site=Common Tales|url=http://homes.lmc.gatech.edu/~nitsche/ComTale/welcome.html|title=Welcome|author=Nitsche, Michael|published=October 30, 2002|retrieved=May 25, 2021}}</ref> | ||
*'''July 7''': {{Icon|Med}} PSX Extreme's [http://www.psxextreme.com/ps1-reviews/29.html review] of ''[[MediEvil]]'' is published. | *'''July 7''': {{Icon|Med}} PSX Extreme's [http://www.psxextreme.com/ps1-reviews/29.html review] of ''[[MediEvil (1998)|MediEvil]]'' is published. | ||
*'''August''': {{Icon|Cambridge}} [[Matt Johnson]] leaves [[SCE Cambridge Studio]]. Richard Talbot-Watkins joins [[SCE Cambridge Studio]]. | *'''August''': {{Icon|Cambridge}} [[Matt Johnson]] leaves [[SCE Cambridge Studio]]. Richard Talbot-Watkins joins [[SCE Cambridge Studio]]. | ||
*'''September 5 - September 7''': {{Icon|Med2}} ''[[MediEvil 2]]'' is unveiled at ECTS. | *'''September 5 - September 7''': {{Icon|Med2}} ''[[MediEvil 2]]'' is unveiled at ECTS.<ref>{{Cite web|title=Sony Announces Medievil 2|author=Sam Kennedy and James Mielke|site=GameStop|published=September 7, 1999|url=http://web.archive.org/web/0id_/http://headline.gamespot.com/news/99_09/07_vg_medi2/index.html}}</ref><ref>{{Cite web | ||
|title=In case you missed it: Sony announces the successor to Medievil for a spring 2000 release. | |title=In case you missed it: Sony announces the successor to Medievil for a spring 2000 release. | ||
|url=http://web.archive.org/web/0/http://psx.ign.com/previews/12952.html | |url=http://web.archive.org/web/0/http://psx.ign.com/previews/12952.html | ||
|site=IGN | |site=IGN | ||
|author=Douglass Perry | |author=Douglass Perry | ||
|published=September 10, 1999}}</ref | |published=September 10, 1999}}</ref> | ||
*'''October''': {{Icon|Med}} ''[[MediEvil]]'' is re-released as a platinum title in Europe and Australia. The re-release includes a poster of ''[[MediEvil 2]]''.<ref>Official UK PlayStation Magazine No. 50, page 27. Published by Future Publishing in October 1999.</ref> | *'''October''': {{Icon|Med}} ''[[MediEvil (1998)|MediEvil]]'' is re-released as a platinum title in Europe and Australia. The re-release includes a poster of ''[[MediEvil 2]]''.<ref>Official UK PlayStation Magazine No. 50, page 27. Published by Future Publishing in October 1999.</ref> | ||
*'''November 1''': {{Icon|Med2}} Sony Computer Entertainment Europe publishes a press release about ''[[MediEvil 2]]''.{{Siteref|MED2-EU-Site|uk/nonshocked/press_release/press_release1.htm|Press Release}} | *'''November 1''': {{Icon|Med2}} Sony Computer Entertainment Europe publishes a press release about ''[[MediEvil 2]]''.{{Siteref|MED2-EU-Site|uk/nonshocked/press_release/press_release1.htm|Press Release}} | ||
*'''November 18''': {{Icon|Med2}} The ''MediEvil 2'' Website's domain name is registered. | *'''November 18''': {{Icon|Med2}} The ''MediEvil 2'' Website's domain name is registered. | ||
*'''December 15''': {{Icon|Med2}} An [http://www.gamespot.com/news/medievil--2440416 interview] with James Shepherd is published on the GameSpot website. | *'''December 15''': {{Icon|Med2}} An [http://www.gamespot.com/news/medievil--2440416 interview] with James Shepherd is published on the GameSpot website. | ||
==See also== | ==See also== | ||
*[[Real world history/2000s]] | *[[Real world history/2000s|2000s]] | ||
*[[Real world history/2010s]] | *[[Real world history/2010s|2010s]] | ||
*[[Real world history/2020s]] | *[[Real world history/2020s|2020s]] | ||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
{{DISPLAYTITLE:Pre-2000s real world history}} | |||
{{DEFAULTSORT:Real world history/1990s}} | {{DEFAULTSORT:Real world history/1990s}} |
Revision as of 22:13, 4 November 2022
This page details the real world history of the MediEvil series and the studios behind it from the inception of Millennium Interactive in 1989 up to the end of the year 1999 when promotion for MediEvil 2 began.
Legend
- - Events related to Millennium Interactive.
- - Events related to MediEvil.
- - Events related to MediEvil 2.
- - Events related to SCE Cambridge Studio.
Timeline
1989
- July 27: Millennium is legally incorporated.[1]
1990
- Jason Wilson begins working for Millennium as a freelancer.[2]
1993
- Jason Riley and Katie Sorrell (née Lea) join Millennium.[3][4]
1994
- July: Chris Sorrell leaves Vectordean and joins Millennium.[5]
1995
- Date unknown: MediEvil is conceptualised.[citation needed]
- September: Paul Donovan joins Millennium.[6]
- December 21: Version 2.2 of the MediEvil Design Document is completed.[7]
1996
- Date unknown: Nina Kristensen and Mike Philbin join Millennium.[8][9]
- January: MediEvil enters development, with art design being the main focus. Jason Wilson creates elaborate level design maps.[10]
- February: Matt Johnson, already a part of Millennium, joins the MediEvil development team.[11]
- March: James Busby joins the MediEvil development team.[12]
- September: The PlayStation version of MediEvil enters development.[10]
- November 11: Millennium Interactive release Creatures.[citation needed] An image of Zarok can be found under the Windmill in Albia, because Jason Riley was responsible for touching up the background model for the game after it had been scanned in and digitised.[13]
1997
- June 19 - June 21: An early demo of MediEvil is playable at the third E3 in Atlanta, Georgia.[14]
- July 4: SCEE buys the Millennium game development studio from Cyberlife Ltd for about £6 million, due to their experience of working with the team through the preliminary months of MediEvil. The SCE Cambridge Studio is formed. At this time, the studio works on MediEvil to be published by SCEE, and Beast Wars and Frogger to be published by Hasbro.[15][16]
- July 15: Creatures is released in the USA.[citation needed]
- July 17: Sony's acquisition of Millennium is covered by The Times.[16]
1998
- January: Joypad CD Vol.4 - Les musiques de MediEvil is released in France. Mike Froggatt joins SCE Cambridge Studio.
- January 9: MediEvil is classified as a PG game by the Australian Classification Board.[17]
- April: Derek Pollard leaves SCE Cambridge Studio.
- May 28 - May 30: A demo of MediEvil is playable at the fourth E3 in Atlanta, Georgia.
- August 8: MediEvil is classified as a game suitable for children aged 12 or above by the German Unterhaltungssoftware Selbstkontrolle.[18]
- September: A sequel to MediEvil is first considered at this time.[19]
- October 8: Chris Sorrell and Jason Wilson answer questions in the MediEvil Team On-line Interview on the official MediEvil website.[20]
- October 9: MediEvil is released in Europe.
- October 19: The Funeral advert, created by TBWA Simons Palmer to promote MediEvil in the United Kingdom, is classified as suitable for viewing by people aged 15 or above by the British Board of Film Classification.[21]
- October 21: MediEvil is released in North America.
- October 22: IGN's review of MediEvil is published.
- October 23: GameSpot's review of MediEvil is published.
- November: Absolute PlayStation's review of MediEvil is published.
- November 16: All entries into the MediEvil Hangman contest were to be received by this date.[22]
- November 19: Sony Computer Entertainment America and Pizza Hut announce a nationwide promotion. Customers who bought Pizza Hut Stuffed Crust Pizza had the opportunity to win a grand prize cash jackpot of $200,000 and a wide assortment of PlayStation prizes, including 100 PlayStation game consoles with Crash Bandicoot: WARPED, as well as 2,000 copies of PlayStation's most popular games, including MediEvil.[23]
- November 22: The nationwide promotion by SCEA and Pizza Hut begins. As part of this promotion, consumers were able to sample some PlayStation-exclusive titles when they received one of the 3.5 million PlayStation demo discs available through Pizza Hut, the largest number ever manufactured by SCEA by that point.[23]
- November 23 - December 26: SCEA advertises the nationwide promotion with Pizza Hut using TV adverts and one million direct mail pieces.[24]
- December 3: The Toronto Star runs a PlayStation Giveaway, giving people who send in a postcard the chance to win a Sony PlayStation game console with Dual Shock controller, memory card, and three games: Crash Bandicoot: Warped, MediEvil, and Gran Turismo.[25]
- December 17: This was the cut-off date for the Toronto Star's PlayStation Giveaway.[25]
- December 24: The winner of Toronto Star's PlayStation Giveaway is announced on this day.[25]
1999
- Date unknown: Tom Oswald leaves SCE Cambridge Studio.
- June 17: MediEvil is released in Japan.
- July: Work begins on Common Tales, a joint research project of the National Film and Television School London, SCE Cambridge Studio, and the Cambridge University Moving Image Studio as part of the Digital Studios. Common Tales is realised using the engine developed for MediEvil.[26]
- July 7: PSX Extreme's review of MediEvil is published.
- August: Matt Johnson leaves SCE Cambridge Studio. Richard Talbot-Watkins joins SCE Cambridge Studio.
- September 5 - September 7: MediEvil 2 is unveiled at ECTS.[27][28]
- October: MediEvil is re-released as a platinum title in Europe and Australia. The re-release includes a poster of MediEvil 2.[29]
- November 1: Sony Computer Entertainment Europe publishes a press release about MediEvil 2.[30]
- November 18: The MediEvil 2 Website's domain name is registered.
- December 15: An interview with James Shepherd is published on the GameSpot website.
See also
References
- ↑ CREATURE LABS LTD. - Overview (free company information from Companies House) on beta.companieshouse.gov.uk.
- ↑ "I started at the studio as a freelancer in the Millennium days in 1989/90. My first visit was at the London office above a pub in 1989/90 before opening the Millennium Cambridge office." — Jay Gunn on Facebook. Published January 12, 2017. Retrieved November 4, 2022.
- ↑ Sorcerers - Jason Riley on MediEvil Official EU Website (archived version).
- ↑ Sorcerers - Katie Lea on MediEvil Official EU Website (archived version).
- ↑ Sorcerers - Chris Sorrell on MediEvil Official EU Website (archived version).
- ↑ Sorcerers - Paul Donovan on MediEvil Official EU Website (archived version).
- ↑ MediEvil's Design History, 2:17.
- ↑ Sorcerers - Nina Kristensen on MediEvil Official EU Website (archived version).
- ↑ Sorcerers - Mike Philbin on MediEvil Official EU Website (archived version).
- ↑ 10.0 10.1 The Making of MediEvil.
- ↑ Sorcerers - Matt Johnson on MediEvil Official EU Website (archived version).
- ↑ Sorcerers - James Busby on MediEvil Official EU Website (archived version).
- ↑ Successful multi million selling AAA-games I have worked on. on Artificial Lens. Retrieved November 4, 2022.
- ↑ E3 Preview MediEvil on PSX Nation. Published June 21, 1997.
- ↑ Development on MediEvil 2 Official EU Website (archived version at Internet Archive Wayback Machine).
- ↑ 16.0 16.1 Jason Nisse, Sony spends £6m on research base on The Times. Published July 14, 1997.
- ↑ MEDIEVIL on Australian Classification Board. Published January 9, 1998.
- ↑ MediEvil on Unterhaltungssoftware Selbstkontrolle. Published August 5, 1998.
- ↑ MediEvil 2 Director Interviewed on GameSpot. Published December 15, 1999.
- ↑ Chat on MediEvil Official EU Website (archived version).
- ↑ SONY PLAYSTATION - MEDIEVIL COMPUTER GAME - FUNERAL on British Board of Film Classification. Published October 19, 1998.
- ↑ MediEvil Contest on MediEvil Official US Website (archived version at Internet Archive Wayback Machine).
- ↑ 23.0 23.1 "Sony Computer Entertainment America and Pizza Hut announced today a nationwide promotion that teams up the world's largest pizza restaurant company with the world's best-selling videogame system." — Sony Computer Entertainment America and Pizza Hut Team Up for the 'Pizza-Powered PlayStation Giveaway' in Business Wire. Published November 19, 1998.
- ↑ "A TV-based Pizza Hut promo runs Nov. 23-Dec. 26, offering 3.5 million PlayStation sampler CDs with purchases of its stuffed crust pizza, plus a scratch-and-win contest gives customers a chance to win a $200,000 grand prize, with PlayStation consoles and games as secondary prizes. Sony buttresses the promo with one million direct mail pieces via Rapp Collins, Dallas, to lure its customers to Pizza Hut." — Elkin, Tobi, BIG PLAY in Adweek. Published September 7, 1998.
- ↑ 25.0 25.1 25.2 PlayStation Giveaway in Toronto Star. Published December 3, 1998.
- ↑ Nitsche, Michael, Welcome on Common Tales. Published October 30, 2002. Retrieved May 25, 2021.
- ↑ Sam Kennedy and James Mielke, Sony Announces Medievil 2 on GameStop. Published September 7, 1999.
- ↑ Douglass Perry, In case you missed it: Sony announces the successor to Medievil for a spring 2000 release. on IGN. Published September 10, 1999.
- ↑ Official UK PlayStation Magazine No. 50, page 27. Published by Future Publishing in October 1999.
- ↑ Press Release on MediEvil 2 Official EU Website (archived version at Internet Archive Wayback Machine).