Enemies in the MediEvil Rolling Demo

This is a list of enemies found in the MediEvil Rolling Demo sorted by the levels they appear in.

Much like enemies in the final game version, each enemy can deal and receive different amounts of damage. However, this system doesn't seem to be fully realised yet as most enemies have the default values of dealing and receiving 4 points of damage in each of the damage types. Damage dealt is also not taken into account when enemies fight Dan as each successful enemy attack robs Dan of an Energy Bone.

The Graveyard

 
Zombie (Type A)
Entity
Zombie1 (800b6dbc)
Health Score
400 HP 100 points
Damage Dealt
  4   4   4   4
Damage Received
  4   4   4   4
Weapon Damage Table
S. Sword
100 HP
B. Sword
200 HP
M. Sword
425 HP
Dagger
100 HP
Axe
300 HP
Club
400 HP*
Crossbow
250 HP
Drumstick
0 HP
Arm
75 HP
Lightning
50 HP
Longbow
300 HP**
Spear
400 HP
*Indirect Club hits only cause 50 HP of damage.
**Applies burn effect, which deals 100 X 6 HP additional damage.
 
Zombie (Type B)
Entity
Zombie2 (800b6edc)
Health Score
400 HP 125 points
Damage Dealt
  4   4   4   4
Damage Received
  4   4   4   4
Weapon Damage Table
S. Sword
100 HP
B. Sword
200 HP
M. Sword
425 HP
Dagger
100 HP
Axe
300 HP
Club
400 HP*
Crossbow
250 HP
Drumstick
0 HP
Arm
75 HP
Lightning
50 HP
Longbow
300 HP**
Spear
400 HP
*Indirect Club hits only cause 50 HP of damage.
**Applies burn effect, which deals 100 X 6 HP additional damage.
 
Headless Zombie
Entity
Headless1 (800b83c4)
Health Score
400 HP 175 points
Damage Dealt
  4   4   4   4
Damage Received
  4   4   4   4
Weapon Damage Table
S. Sword
100 HP
B. Sword
200 HP
M. Sword
425 HP
Dagger
100 HP
Axe
300 HP
Club
400 HP*
Crossbow
250 HP
Drumstick
0 HP
Arm
75 HP
Lightning
50 HP
Longbow
300 HP**
Spear
400 HP
*Indirect Club hits only cause 50 HP of damage.
**Applies burn effect, which deals 100 X 6 HP additional damage.
 
Graveyard Wolf
Entity
Wolf1 (800b8200)
Health Score
400 HP 200 points
Damage Dealt
  4   4   4   4
Damage Received
  4   4   4   4
Weapon Damage Table
S. Sword
100 HP
B. Sword
200 HP
M. Sword
425 HP
Dagger
100 HP
Axe
300 HP
Club
400 HP*
Crossbow
250 HP
Drumstick
0 HP
Arm
75 HP
Lightning
50 HP
Longbow
300 HP**
Spear
400 HP
*Indirect Club hits only cause 50 HP of damage.
**Applies burn effect, which deals 100 X 6 HP additional damage.

The Desecrated Church

 
Imp
Entity
Imp (800b8c58)
Health Score
400 HP 125 points
Damage Dealt
  4   4   4   4
Damage Received
  4   4   4   4
Weapon Damage Table
S. Sword
100 HP
B. Sword
200 HP
M. Sword
425 HP
Dagger
100 HP
Axe
300 HP
Club
400 HP*
Crossbow
250 HP
Drumstick
0 HP
Arm
75 HP
Lightning
50 HP
Longbow
300 HP**
Spear
400 HP
*Indirect Club hits only cause 50 HP of damage.
**Applies burn effect, which deals 100 X 6 HP additional damage.

Boss

 
Stained Glass Demon
Entity
S.G.D. (DC::8001b8b)
Health Score
3200 HP 1000 points
Damage Dealt
  4   4   4   4
Damage Received
  4   4   4   4
Weapon Damage Table
S. Sword
100 HP
B. Sword
200 HP
M. Sword
425 HP
Dagger
100 HP
Axe
300 HP
Club
400 HP*
Crossbow
250 HP
Drumstick
0 HP
Arm
75 HP
Lightning
50 HP
Longbow
300 HP**
Spear
400 HP
*Indirect Club hits only cause 50 HP of damage.
**Applies burn effect, which deals 100 X 6 HP additional damage.

The Scarecrow Fields

 
Crow
Entity
SfCrow (SF::8001a028)
Health Score
100 HP 75 points
Damage Dealt
  4   4   4   4
Damage Received
  4   8   4   4
Weapon Damage Table
S. Sword
100 HP
B. Sword
200 HP
M. Sword
425 HP
Dagger
100 HP
Axe
300 HP
Club
400 HP*
Crossbow
250 HP
Drumstick
0 HP
Arm
75 HP
Lightning
50 HP
Longbow
300 HP**
Spear
400 HP
*Indirect Club hits only cause 50 HP of damage.
**Applies burn effect, which deals 100 X 6 HP additional damage.
 
Wickerman
Entity
SfWickerman (SF::8001a278)
Health Score
400 HP 100 points
Damage Dealt
  4   4   4   4
Damage Received
  4   4   4   4
Weapon Damage Table
S. Sword
100 HP
B. Sword
200 HP
M. Sword
425 HP
Dagger
100 HP
Axe
300 HP
Club
400 HP*
Crossbow
250 HP
Drumstick
0 HP
Arm
75 HP
Lightning
50 HP
Longbow
300 HP**
Spear
400 HP
*Indirect Club hits only cause 50 HP of damage.
**Applies burn effect, which deals 100 X 6 HP additional damage.
 
Scarecrow
Entity
SfScarecrow (SF::80019f54)
Health Score
400 HP 200 points
Damage Dealt
  4   4   4   4
Damage Received
  4   4   16   4
Weapon Damage Table
S. Sword
100 HP
B. Sword
200 HP
M. Sword
425 HP
Dagger
100 HP
Axe
300 HP
Club
400 HP*
Crossbow
250 HP
Drumstick
0 HP
Arm
75 HP
Lightning
50 HP
Longbow
300 HP**
Spear
400 HP
*Indirect Club hits only cause 50 HP of damage.
**Applies burn effect, which deals 100 X 6 HP additional damage.

The Ant Caves

 
Bat
Entity
Bat (800b943c)
Health Score
100 HP 100 points
Damage Dealt
  4   4   4   4
Damage Received
  4   4   4   4
Weapon Damage Table
S. Sword
100 HP
B. Sword
200 HP
M. Sword
425 HP
Dagger
100 HP
Axe
300 HP
Club
400 HP*
Crossbow
250 HP
Drumstick
0 HP
Arm
75 HP
Lightning
50 HP
Longbow
300 HP**
Spear
400 HP
*Indirect Club hits only cause 50 HP of damage.
**Applies burn effect, which deals 100 X 6 HP additional damage.
 
Ant Larva
Entity
AntLarvae (AC::8001b8cc)
Health Score
300 HP 100 points
Damage Dealt
  4   4   4   4
Damage Received
  4   4   4   4
Weapon Damage Table
S. Sword
100 HP
B. Sword
200 HP
M. Sword
425 HP
Dagger
100 HP
Axe
300 HP
Club
400 HP*
Crossbow
250 HP
Drumstick
0 HP
Arm
75 HP
Lightning
50 HP
Longbow
300 HP**
Spear
400 HP
*Indirect Club hits only cause 50 HP of damage.
**Applies burn effect, which deals 100 X 6 HP additional damage.
 
Ant
Entity
Ant (AC::8001b58c)
Health Score
600 HP 300 points
Damage Dealt
  4   4   4   4
Damage Received
  4   4   4   4
Weapon Damage Table
S. Sword
100 HP
B. Sword
200 HP
M. Sword
425 HP
Dagger
100 HP
Axe
300 HP
Club
400 HP*
Crossbow
250 HP
Drumstick
0 HP
Arm
75 HP
Lightning
50 HP
Longbow
300 HP**
Spear
400 HP
*Indirect Club hits only cause 50 HP of damage.
**Applies burn effect, which deals 100 X 6 HP additional damage.

Boss

 
Ant Queen
Entity
QueenAnt (AC::8001b678)
Health Score
2500 HP 1500 points
Damage Dealt
  4   4   4   4
Damage Received
  4   4   4   4
Weapon Damage Table
S. Sword
100 HP
B. Sword
200 HP
M. Sword
425 HP
Dagger
100 HP
Axe
300 HP
Club
400 HP*
Crossbow
250 HP
Drumstick
0 HP
Arm
75 HP
Lightning
50 HP
Longbow
300 HP**
Spear
400 HP
*Indirect Club hits only cause 50 HP of damage.
**Applies burn effect, which deals 100 X 6 HP additional damage.

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