MediEvil Boards, February 20, 2013
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Interviewee(s)
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Jason Wilson
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Interviewer(s)
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Winston1
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Interview Subject
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MediEvil
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Language
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English
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URL available?
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Yes
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An interview with Jason Wilson posted on the MediEvil Boards on February 20, 2013.
Transcript
Here's some more info on the Jabberwocky level. Much thanks to Jason again.
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1) During the level, would the camera have been positioned behind Dan as he ran from the creature or would it have been more Crash Bandicoot style, with Dan running towards the screen as the Jabberwocky chased him?
JW - We were trying both approaches, into and away from the camera. It was abandoned due to time constraints. Another reason for abandoning it was when we played Crash Bandicoot, we realised that the level didn't add that much value to the gameplay.
I have the original scans for the level layout knocking around somewhere.
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- Paul Arnold
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- Push Square, December 2017
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- Retro Gamer, March 2008
- S!CK, September 2023
- The-Dan-Fanclub, October 2006
| |
- Andrew Barnabas
- Chris Sorrell
- Dominic Cahalin
- Edge, August 1996
- Hyper, August 1997
- Interviews by interviewee
- Interviews by interviewer
- Interviews by language
- Interviews by source
- Interviews by subject
- Interviews by year
- James Busby
- James Shepherd
- Jason Riley
- Julian Rex
- Katie Sorrell
- Matt Johnson
- MediEvil Boards, December 2012
- MediEvil Boards, February 10, 2013
- MediEvil Boards, February 17, 2013
- MediEvil Boards, February 20, 2013
- MediEvil Boards, March 2013
- MediEvil Boards, November 2013
- MediEvil EU site/Sorcerers
- MediEvil UnOfficial Fan Club, October 2017
- Mike Philbin
- Nick Accordino
- Nina Kristensen
- Official Australian PlayStation Magazine, April 1998
- PREVIEWSworld, September 2019
- Paul Arnold
- Paul Donovan
- Piers Jackson
- Push Square, December 2017
- RETRO, July 2015
- Retro Gamer, March 2008
- S!CK, September 2023
- The-Dan-Fanclub, October 2006
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