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Trident: Difference between revisions

No change in size ,  2 November 2023
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In the ''[[MediEvil Rolling Demo]]'', the trident usually crashes the game when it is equipped. However, there are workarounds:
In the ''[[MediEvil Rolling Demo]]'', the trident usually crashes the game when it is equipped. However, there are workarounds:
*One way to equip the trident is to set the current camera mode to '''Free (Sus)''' using the pause menu. The game will still crash if the camera mode is changed to any other camera mode.{{ORref|Dan's Friend}}
*One way to equip the trident is to set the current camera mode to '''Free (Sus)''' using the pause menu. The game will still crash if the camera mode is changed to any other camera mode.{{ORref|Dan's Friend}}
**While in the '''Free (Sus)''' camera mode, it is possible to advance the game by a single frame by simply unpausing it. This can be repeated indefinitely by pausing and unpausing the game.{{ORref|Dan's Friend}}
:*While in the '''Free (Sus)''' camera mode, it is possible to advance the game by a single frame by simply unpausing it. This can be repeated indefinitely by pausing and unpausing the game.{{ORref|Dan's Friend}}
When it is successfully equipped, the trident's attack animation will play when the attack button is pressed, but it is unable to harm enemies due to being unfinished.{{Gameref|Rolling-Demo}} The trident's attack animation was reused for the sword lunge attack in the final game.
When it is successfully equipped, the trident's attack animation will play when the attack button is pressed, but it is unable to harm enemies due to being unfinished.{{Gameref|Rolling-Demo}} The trident's attack animation was reused for the sword lunge attack in the final game.