Mad Monks: Difference between revisions

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==Behind the scenes==
==Behind the scenes==
===Development===
===Development===
In their initial concept art and the ''[[MediEvil Rolling Demo]]'', the monks sport a human appearance, instead of an undead one. This was likely altered to avoid religious backlash. Their design was further altered for the US release of the game where their costumes were retextured to look more like that of a gardener than a monk. According to developer [[Jason Wilson]], this change was made due to cultural differences, as some areas of the US were thought to be deeply religious.<ref>{{Cite web|title=Jay Gunn|site=Twitter|quote=We might speak the same language but there are cultural differences between the UK and the US. We had to make a number of concessions to the US due to the deep religious views of some States. |url=https://twitter.com/gunncomics/status/1181476171231498241}}</ref>
In concept art and early game versions such as the ''[[MediEvil Rolling Demo]]'' and the ''[[MediEvil ECTS Pre-Alpha]]'', the monks are not undead, but human. Their design was further altered for the US release of the game where their costumes were retextured to look more like that of a gardener than a monk. According to the game's designer and lead artist [[Jason Wilson]], this change was made due to cultural differences, specifically the deep religiosity of some areas of the United States.<ref>{{Cite web|title=Jay Gunn|site=Twitter|quote=We might speak the same language but there are cultural differences between the UK and the US. We had to make a number of concessions to the US due to the deep religious views of some States. |url=https://twitter.com/gunncomics/status/1181476171231498241}}</ref>
 
In the 2019 remake of the game they remain undead, appearing as they did in the European versions of the original game.


==Gallery==
==Gallery==

Revision as of 15:56, 28 February 2024

Mad Monks
Biographical information
AKA The Grounds Keepers[1]
Malicious Monks
Weapon(s) Shovels
Gameplay information
Soul type Minor Evil

The Mad Monks, alternatively known as Grounds Keepers, are the inhabitants of the Asylum Grounds which they wander with shovels in their hands.

History

MediEvil

These madmen guard the Asylum Grounds. They went insane after the disappearance of the Head Monk of the Asylum. They can summon more of their kind by ringing bells throughout the maze.

Behind the scenes

Development

In concept art and early game versions such as the MediEvil Rolling Demo and the MediEvil ECTS Pre-Alpha, the monks are not undead, but human. Their design was further altered for the US release of the game where their costumes were retextured to look more like that of a gardener than a monk. According to the game's designer and lead artist Jason Wilson, this change was made due to cultural differences, specifically the deep religiosity of some areas of the United States.[2]

In the 2019 remake of the game they remain undead, appearing as they did in the European versions of the original game.

Gallery

References

  1. MediEvil: The Official Strategy Guide. Published by Dimension Publishing in 1998.
  2. "We might speak the same language but there are cultural differences between the UK and the US. We had to make a number of concessions to the US due to the deep religious views of some States."Jay Gunn on Twitter.