The Haunted Ruins door clip: Difference between revisions
SirDarcanos (talk | contribs) (Created page with "{{Infobox glitch |name = The Haunted Ruins' door clip |video = {{#ev:youtube|https://youtu.be/cDxk8r8sZ2M?si=UUEbv167c8roos_q|autoresize="true"||||start=950&end=961}} |difficulty = Easy |possiblein = The Haunted Ruins |usedin = The Haunted Ruins |obsolete = No }} '''The Haunted Ruins' door clip''' glitch can be used to clip throw a door and skip a small part of the level. ==How it works== After performing the first level loop,...") |
SirDarcanos (talk | contribs) m (→‎How it works: rewording) |
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==How it works== | ==How it works== | ||
After performing the [[Level looping#The_Haunted_Ruins|first level loop]], if you miss the half loop, you will land on a roof. From this point: | After performing the [[Level looping#The_Haunted_Ruins|first level loop]] of The Haunted Ruins' level, and if you miss the half loop, you will land on a roof. From this point: | ||
# Run to the edge of the building. | # Run to the edge of the building. | ||
# Jump, looking for [[Sir Daniel Fortesque|Dan]]'s shadow. It indicates where he will land after the jump. | # Jump, looking for [[Sir Daniel Fortesque|Dan]]'s shadow. It indicates where he will land after the jump. | ||
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# As that happens, let him fall down and he will land onto the door, clip through it, and enter the room beneath. | # As that happens, let him fall down and he will land onto the door, clip through it, and enter the room beneath. | ||
{{clr}} | {{clr}} | ||
==Navigation== | ==Navigation== | ||
{{MediEvil gameplay}} | {{MediEvil gameplay}} |
Revision as of 14:33, 4 March 2025
The Haunted Ruins door clip | |||
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Difficulty | Easy | ||
Possible in | The Haunted Ruins | ||
Used in | The Haunted Ruins | ||
Obsolete | No |
The Haunted Ruins' door clip glitch can be used to clip throw a door and skip a small part of the level.
How it works
After performing the first level loop of The Haunted Ruins' level, and if you miss the half loop, you will land on a roof. From this point:
- Run to the edge of the building.
- Jump, looking for Dan's shadow. It indicates where he will land after the jump.
- Move slightly while jumping until the his shadow disappears.
- As that happens, let him fall down and he will land onto the door, clip through it, and enter the room beneath.
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