The Haunted Ruins door clip: Difference between revisions

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    (Created page with "{{Infobox glitch |name = The Haunted Ruins' door clip |video = {{#ev:youtube|https://youtu.be/cDxk8r8sZ2M?si=UUEbv167c8roos_q|autoresize="true"||||start=950&end=961}} |difficulty = Easy |possiblein = The Haunted Ruins |usedin = The Haunted Ruins |obsolete = No }} '''The Haunted Ruins' door clip''' glitch can be used to clip throw a door and skip a small part of the level. ==How it works== After performing the first level loop,...")
     
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    ==How it works==
    ==How it works==
    After performing the [[Level looping#The_Haunted_Ruins|first level loop]], if you miss the half loop, you will land on a roof. From this point:
    After performing the [[Level looping#The_Haunted_Ruins|first level loop]] of The Haunted Ruins' level, and if you miss the half loop, you will land on a roof. From this point:
    # Run to the edge of the building.
    # Run to the edge of the building.
    # Jump, looking for [[Sir Daniel Fortesque|Dan]]'s shadow. It indicates where he will land after the jump.
    # Jump, looking for [[Sir Daniel Fortesque|Dan]]'s shadow. It indicates where he will land after the jump.
    Line 16: Line 16:
    # As that happens, let him fall down and he will land onto the door, clip through it, and enter the room beneath.
    # As that happens, let him fall down and he will land onto the door, clip through it, and enter the room beneath.
    {{clr}}
    {{clr}}
    ==Navigation==
    ==Navigation==
    {{MediEvil gameplay}}
    {{MediEvil gameplay}}

    Revision as of 14:33, 4 March 2025

    The Haunted Ruins door clip

    Difficulty Easy
    Possible in The Haunted Ruins
    Used in The Haunted Ruins
    Obsolete No

    The Haunted Ruins' door clip glitch can be used to clip throw a door and skip a small part of the level.

    How it works

    After performing the first level loop of The Haunted Ruins' level, and if you miss the half loop, you will land on a roof. From this point:

    1. Run to the edge of the building.
    2. Jump, looking for Dan's shadow. It indicates where he will land after the jump.
    3. Move slightly while jumping until the his shadow disappears.
    4. As that happens, let him fall down and he will land onto the door, clip through it, and enter the room beneath.

    Navigation