Dragon Dan: Difference between revisions

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{{Cut content}}'''Dragon Dan''' is an unused concept from ''[[MediEvil]]''. It is the predecessor of the [[Dragon Armour]]. After drinking the Dragon Potion power-up, Daniel would transform into a red dragon. Dragon Dan would have likely functioned similarly to the way he functions when he has Dragon Armour on.
{{Cut content}}'''Dragon Dan''' is a cut gameplay mechanic from ''[[MediEvil]]''. After drinking the [[Potions|Dragon Potion]] power-up, [[Sir Dan]] would transform into a red dragon. According to the game's producer, [[Chris Sorrell]], Dragon Dan was cut due to taking up too much space in memory.{{TwitterRef|Sorrell|1472053476473507843|December 18, 2021|January 4, 2024|quote=…And when I say Dragon Dan, that’s literally what we originally hoped to do - to literally turn him into a dragon version of himself. I guess this was artwork exploring that idea. But sadly we didn’t have enough memory and had to make do with a cheap armor upgrade instead!}} This is likely because of the unique model and its multiple animations. Its replacement, the [[Dragon Armour]], utilises the existing Dan model (safe for swapping out a few parts) and only has one unique animation for breathing fire.
 
The Dragon Dan model can be found inside [[The Gallows Gauntlet]] [[cambridge:WAD|WAD]] file in the ''[[MediEvil ECTS Pre-Alpha]]'', suggesting that this may have been one of the levels, or perhaps the only level, where the Dragon Potion would have appeared.{{Gameref|ECTSPreAlpha}}
==Gameplay==
===Animations===
Dragon Dan has a total of ten animations.
{{Empty section|Gallery}}
==Gallery==
==Gallery==
{{Empty section|Gallery}}
{{Empty section|Gallery}}
[[Category:Gameplay]]
==References==
{{Reflist}}
[[Category:Content cut from MediEvil]]
[[Category:Cut gameplay]]

Revision as of 02:09, 4 January 2024

PLEASE NOTE: This page refers to content that is not present in the final versions of the game due to being cut, removed or repurposed.

Dragon Dan is a cut gameplay mechanic from MediEvil. After drinking the Dragon Potion power-up, Sir Dan would transform into a red dragon. According to the game's producer, Chris Sorrell, Dragon Dan was cut due to taking up too much space in memory.[1] This is likely because of the unique model and its multiple animations. Its replacement, the Dragon Armour, utilises the existing Dan model (safe for swapping out a few parts) and only has one unique animation for breathing fire.

The Dragon Dan model can be found inside The Gallows Gauntlet WAD file in the MediEvil ECTS Pre-Alpha, suggesting that this may have been one of the levels, or perhaps the only level, where the Dragon Potion would have appeared.[2]

Gameplay

Animations

Dragon Dan has a total of ten animations.

Gallery

References

  1. Twitter "…And when I say Dragon Dan, that’s literally what we originally hoped to do - to literally turn him into a dragon version of himself. I guess this was artwork exploring that idea. But sadly we didn’t have enough memory and had to make do with a cheap armor upgrade instead!"Chris Sorrell (@Trepan) on X (formerly Twitter) (archived version at Internet Archive Wayback Machine). Published December 18, 2021. Retrieved January 4, 2024.
  2. MediEvil ECTS Pre-Alpha. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.