Pre-2000s real world history

< Real world history
Revision as of 14:21, 17 November 2022 by DansFriend (talk | contribs) (→‎1993: Better wording (I think).)

This page details the real world history of the MediEvil series and the studios behind it; from the inception of Millennium Interactive in 1989 up to the end of the year 1999 when the promotional push for MediEvil 2 began.

Legend

Timeline

1988

  • Date unknown:   Millennium Interactive is co-founded by Michael Hayward and Ian Saunter. It is formed from the remnants of Logotron Entertainment and initially focuses on distributing and publishing games picked up on an ad-hoc basis, usually from "bedroom independents."[1]

1989

1990

1993

1994

1995

1996

1997

1998

  • January:   Joypad CD Vol.4 - Les musiques de MediEvil is released in France alongside issue 71 of Joypad magazine.[28]
  • January 9:   MediEvil is classified as a PG game by the Australian Classification Board.[29]
  • April 24:   This was the deadline for discounted registration for the Electronic Entertainment Expo 1998.[30]
  • May 28 - May 30:     A demo of MediEvil is playable at the fourth E3 in Atlanta, Georgia.[31] Sony throw an invite-only party on Friday 20th June at 7:30 PM, located at 311 Marietta Street.[32]
  • August 8:   MediEvil is classified as a game suitable for children aged 12 or above by the German Unterhaltungssoftware Selbstkontrolle.[33]
  • September  A sequel to MediEvil is first considered at this time.[34]
  • October 8:   Chris Sorrell and Jason Wilson answer questions in the MediEvil Team On-line Interview on the official MediEvil website.[35]
  • October 9  MediEvil is released in Europe.
  • October 19:   The Funeral advert, created by TBWA Simons Palmer to promote MediEvil in the United Kingdom, is classified as suitable for viewing by people aged 15 or above by the British Board of Film Classification.[36]
  • October 21  MediEvil is released in North America.
  • October 22  IGN's review of MediEvil is published.
  • October 23  GameSpot's review of MediEvil is published.
  • November  Absolute PlayStation's review of MediEvil is published.
  • November 16:   All entries into the MediEvil Hangman contest were to be received by this date.[37]
  • November 19:   Sony Computer Entertainment America and Pizza Hut announce a nationwide promotion. Customers who bought Pizza Hut Stuffed Crust Pizza had the opportunity to win a grand prize cash jackpot of $200,000 and a wide assortment of PlayStation prizes, including 100 PlayStation game consoles with Crash Bandicoot: WARPED, as well as 2,000 copies of PlayStation's most popular games, including MediEvil.[38]
  • November 22:   The nationwide promotion by SCEA and Pizza Hut begins. As part of this promotion, consumers were able to sample some PlayStation-exclusive titles when they received one of the 3.5 million PlayStation demo discs available through Pizza Hut, the largest number ever manufactured by SCEA by that point.[38]
  • November 23 - December 26:   SCEA advertises the nationwide promotion with Pizza Hut using TV adverts and one million direct mail pieces.[39]
  • December 3:   The Toronto Star runs a PlayStation Giveaway, giving people who send in a postcard the chance to win a Sony PlayStation game console with Dual Shock controller, memory card, and three games: Crash Bandicoot: Warped, MediEvil, and Gran Turismo.[40]
  • December 17:   This was the cut-off date for the Toronto Star's PlayStation Giveaway.[40]
  • December 24:   The winner of Toronto Star's PlayStation Giveaway is announced on this day.[40]

1999

  • June 17  MediEvil is released in Japan.
  • July:   Work begins on Common Tales, a joint research project of the National Film and Television School London, SCE Cambridge Studio, and the Cambridge University Moving Image Studio as part of the Digital Studios. Common Tales is realised using the engine developed for MediEvil.[41]
  • July 7  PSX Extreme's review of MediEvil is published.
  • September 5 - September 7:   MediEvil 2 is unveiled at ECTS.[42][43]
  • October:   MediEvil is re-released as a platinum title in Europe and Australia. The re-release includes a poster of MediEvil 2.[44]
  • November 1  Sony Computer Entertainment Europe publishes a press release about MediEvil 2.[45]
  • November 18  The MediEvil 2 Website's domain name is registered.
  • December 15:   An interview with James Shepherd is published on the GameSpot website.

See also

References

  1. 1.0 1.1 1.2 An audience with... Millennium in Edge, Issue 35, page(s) 22-26. Published August 1996 by Future Publishing.
  2. 2.0 2.1 CREATURE LABS LTD. - Overview (free company information from Companies House) on beta.companieshouse.gov.uk.
  3. "I started at the studio as a freelancer in the Millennium days in 1989/90. My first visit was at the London office above a pub in 1989/90 before opening the Millennium Cambridge office."Jay Gunn on Facebook. Published January 12, 2017. Retrieved November 4, 2022.
  4.   Sorcerers - Jason Riley on MediEvil Official EU Website (archived version).
  5.   Sorcerers - Katie Lea on MediEvil Official EU Website (archived version).
  6.   Sorcerers - Chris Sorrell on MediEvil Official EU Website (archived version).
  7. Content / Interviews / Barnabas, Andrew (Crusaders) (00.00.1998) musician on BitFellas. Published January 21, 2007 (interview from Q1 1998). Retrieved November 9, 2022.
  8.   Sorcerers - Paul Donovan on MediEvil Official EU Website (archived version).
  9. 9.0 9.1 9.2 The Making of... MediEvil in Retro Gamer, Issue 49 (PDF file), page(s) 60-63. Published March 2008 by Imagine Publishing. Retrieved November 6, 2022.
  10. The Snowman in PlayStation Plus, Volume 1 Issue 3, page(s) 12. Published December 1995 by EMAP Images.
  11.   MediEvil's Design History, 2:17.
  12.   Sorcerers - Nina Kristensen on MediEvil Official EU Website (archived version).
  13.   Sorcerers - Mike Philbin on MediEvil Official EU Website (archived version).
  14. 14.0 14.1   The Making of MediEvil.
  15.   Sorcerers - Matt Johnson on MediEvil Official EU Website (archived version).
  16.   Sorcerers - James Busby on MediEvil Official EU Website (archived version).
  17. CyberLife History on CyberLife and the Official Creatures Web Site (archived version). Retrieved November 6, 2022.
  18. Successful multi million selling AAA-games I have worked on. on Artificial Lens. Retrieved November 4, 2022.
  19. 19.0 19.1 E3 1997 in Atlanta - The E3 FAQ on www.e3.net (archived version). Retrieved November 6, 2022.
  20. GameFan Presents 1997 E3 in GameFan, Volume 5 Issue 8, page(s) 74-75. Published August 1997 by Metropolis Publications.
  21. E3 Preview MediEvil on PSX Nation (archived version). Published June 21, 1997.
  22. E3 PARTY LIST 1997 on www.e3.net (archived version). Retrieved November 6, 2022.
  23.   Development on MediEvil 2 Official EU Website (archived version at Internet Archive Wayback Machine).
  24. 24.0 24.1 Jason Nisse, Sony spends £6m on research base on The Times. Published July 14, 1997.
  25. US release information on CyberLife and the Official Creatures Web Site (archived version). Retrieved November 6, 2022.
  26. Goring, Graham, ECTS - Lotta BBW's on uk.games.video.playstation. Published September 8, 1997.
  27. Preview: Medievil PlayStation in Hyper, Issue 50, page(s) 38. Published December 1997 by Next Publishing.
  28. Les musiques de Porsche Challenge et MediEvil in Joypad, Issue 71, page(s) 4. Published January 1998 by Hachette Disney Presse SNC.
  29. MEDIEVIL on Australian Classification Board. Published January 9, 1998.
  30. QUESTIONS ABOUT THE SHOW on E3.net (archived version).
  31. E3: MediEvil Movie on Next-Generation Online (archived version). Published May 28, 1998.
  32. GamePen E3 Party List 1998 on E3.net (archived version). Retrieved November 9, 2022.
  33. MediEvil on Unterhaltungssoftware Selbstkontrolle. Published August 5, 1998.
  34. MediEvil 2 Director Interviewed on GameSpot. Published December 15, 1999.
  35.   Chat on MediEvil Official EU Website (archived version).
  36. SONY PLAYSTATION - MEDIEVIL COMPUTER GAME - FUNERAL on British Board of Film Classification. Published October 19, 1998.
  37.   MediEvil Contest on MediEvil Official US Website (archived version at Internet Archive Wayback Machine).
  38. 38.0 38.1 "Sony Computer Entertainment America and Pizza Hut announced today a nationwide promotion that teams up the world's largest pizza restaurant company with the world's best-selling videogame system." — Sony Computer Entertainment America and Pizza Hut Team Up for the 'Pizza-Powered PlayStation Giveaway' in Business Wire. Published November 19, 1998.
  39. "A TV-based Pizza Hut promo runs Nov. 23-Dec. 26, offering 3.5 million PlayStation sampler CDs with purchases of its stuffed crust pizza, plus a scratch-and-win contest gives customers a chance to win a $200,000 grand prize, with PlayStation consoles and games as secondary prizes. Sony buttresses the promo with one million direct mail pieces via Rapp Collins, Dallas, to lure its customers to Pizza Hut." — Elkin, Tobi, BIG PLAY in Adweek. Published September 7, 1998.
  40. 40.0 40.1 40.2 PlayStation Giveaway in Toronto Star. Published December 3, 1998.
  41. Nitsche, Michael, Welcome on Common Tales. Published October 30, 2002. Retrieved May 25, 2021.
  42. Sam Kennedy and James Mielke, Sony Announces Medievil 2 on GameStop. Published September 7, 1999.
  43. Douglass Perry, In case you missed it: Sony announces the successor to Medievil for a spring 2000 release. on IGN. Published September 10, 1999.
  44. Official UK PlayStation Magazine No. 50, page 27. Published by Future Publishing in October 1999.
  45.   Press Release on MediEvil 2 Official EU Website (archived version at Internet Archive Wayback Machine).

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