Template:MediEvil2EnemyDamageTable: Difference between revisions
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<td rowspan="4" style="vertical-align: top">[[Small Sword]]</td> | <td rowspan="4" style="vertical-align: top">[[Small Sword]]</td> | ||
<td>Main attack (swing)</td> | <td>Main attack (swing)</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|8|8|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Main attack (stab)</td> | <td>Main attack (stab)</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|16|8|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Secondary attack</td> | <td>Secondary attack</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|6|6|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Secondary attack (charged)</td> | <td>Secondary attack (charged)</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|16|16|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="4" style="vertical-align: top">[[Broad Sword]]</td> | <td rowspan="4" style="vertical-align: top">[[Broad Sword]]</td> | ||
<td>Main attack (swing)</td> | <td>Main attack (swing)</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|12|16|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Main attack (stab)</td> | <td>Main attack (stab)</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|12|20|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Secondary attack</td> | <td>Secondary attack</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|10|12|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Secondary attack (charged)</td> | <td>Secondary attack (charged)</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|32|32|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="4" style="vertical-align: top">[[Magic Sword]]</td> | <td rowspan="4" style="vertical-align: top">[[Magic Sword]]</td> | ||
<td>Main attack (swing)</td> | <td>Main attack (swing)</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|20|16|0|32|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Main attack (stab)</td> | <td>Main attack (stab)</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|24|24|0|32|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Secondary attack</td> | <td>Secondary attack</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|18|12|0|26|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Secondary attack (charged)</td> | <td>Secondary attack (charged)</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|48|32|0|64|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="3" style="vertical-align: top">[[Cane Stick]]</td> | <td rowspan="3" style="vertical-align: top">[[Cane Stick]]</td> | ||
<td>Main attack</td> | <td>Main attack</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|36|0|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Secondary attack</td> | <td>Secondary attack</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|16|5|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Secondary attack (charged)</td> | <td>Secondary attack (charged)</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|0|0|0|36|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="3" style="vertical-align: top">[[Hammer]]</td> | <td rowspan="3" style="vertical-align: top">[[Hammer]]</td> | ||
<td>Main / Secondary attack</td> | <td>Main / Secondary attack</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|0|64|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Secondary attack (charged)</td> | <td>Secondary attack (charged)</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|0|128|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Shockwaves</td> | <td>Shockwaves</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|0|16|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} X 4 HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="2" style="vertical-align: top">[[Axe]]</td> | <td rowspan="2" style="vertical-align: top">[[Axe]]</td> | ||
<td>Main attack</td> | <td>Main attack</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|16|20|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Secondary attack</td> | <td>Secondary attack</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|16|30|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="vertical-align: top">[[Pistol]]</td> | <td style="vertical-align: top">[[Pistol]]</td> | ||
<td>Main attack</td> | <td>Main attack</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|12|6|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="vertical-align: top">[[Crossbow]]</td> | <td style="vertical-align: top">[[Crossbow]]</td> | ||
<td>Main attack</td> | <td>Main attack</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|12|6|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="2" style="vertical-align: top">[[Flaming Crossbow]]</td> | <td rowspan="2" style="vertical-align: top">[[Flaming Crossbow]]</td> | ||
<td>Main attack</td> | <td>Main attack</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|12|6|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Burning effect</td> | <td>Burning effect</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|0|0|4|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} X 15 HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="2" style="vertical-align: top">[[Gatling Gun]]</td> | <td rowspan="2" style="vertical-align: top">[[Gatling Gun]]</td> | ||
<td>Main attack (point blank)</td> | <td>Main attack (point blank)</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|18|8|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Main attack (at distance)</td> | <td>Main attack (at distance)</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|9|4|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="2" style="vertical-align: top">[[Lightning]]</td> | <td rowspan="2" style="vertical-align: top">[[Lightning]]</td> | ||
<td>Main attack</td> | <td>Main attack</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|0|0|8|18|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Secondary attack (charged)</td> | <td>Secondary attack (charged)</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|0|0|16|36|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="2" style="vertical-align: top">[[Blunderbuss]]</td> | <td rowspan="2" style="vertical-align: top">[[Blunderbuss]]</td> | ||
<td>Main attack (point blank)</td> | <td>Main attack (point blank)</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|110|110|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Main attack (at distance)</td> | <td>Main attack (at distance)</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|13|13|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="vertical-align: top">[[Bombs]]</td> | <td style="vertical-align: top">[[Bombs]]</td> | ||
<td>Main attack</td> | <td>Main attack</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|32|32|32|32|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="2" style="vertical-align: top">[[Arm]]</td> | <td rowspan="2" style="vertical-align: top">[[Arm]]</td> | ||
<td>Main attack</td> | <td>Main attack</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|4|4|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Secondary attack</td> | <td>Secondary attack</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|9|9|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td rowspan="2" style="vertical-align: top">[[Torch]]</td> | <td rowspan="2" style="vertical-align: top">[[Torch]]</td> | ||
<td>Main / secondary attack</td> | <td>Main / secondary attack</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|0|4|0|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Main / secondary attack ( | <td>Main / secondary attack (on fire)</td> | ||
<td>{{{ | <td>{{#invoke:Damage|calc|0|4|16|0|{{{1|16}}}|{{{2|16}}}|{{{3|16}}}|{{{4|16}}}}} HP</td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
<noinclude>{{Documentation}}</noinclude> | <noinclude>{{Documentation}}</noinclude> |
Revision as of 06:41, 20 November 2023
Weapon | Attack | Damage |
---|---|---|
Small Sword | Main attack (swing) | 16 HP |
Main attack (stab) | 24 HP | |
Secondary attack | 12 HP | |
Secondary attack (charged) | 32 HP | |
Broad Sword | Main attack (swing) | 28 HP |
Main attack (stab) | 32 HP | |
Secondary attack | 22 HP | |
Secondary attack (charged) | 64 HP | |
Magic Sword | Main attack (swing) | 68 HP |
Main attack (stab) | 80 HP | |
Secondary attack | 56 HP | |
Secondary attack (charged) | 144 HP | |
Cane Stick | Main attack | 36 HP |
Secondary attack | 21 HP | |
Secondary attack (charged) | 36 HP | |
Hammer | Main / Secondary attack | 64 HP |
Secondary attack (charged) | 128 HP | |
Shockwaves | 16 X 4 HP | |
Axe | Main attack | 36 HP |
Secondary attack | 46 HP | |
Pistol | Main attack | 18 HP |
Crossbow | Main attack | 18 HP |
Flaming Crossbow | Main attack | 18 HP |
Burning effect | 4 X 15 HP | |
Gatling Gun | Main attack (point blank) | 26 HP |
Main attack (at distance) | 13 HP | |
Lightning | Main attack | 26 HP |
Secondary attack (charged) | 52 HP | |
Blunderbuss | Main attack (point blank) | 220 HP |
Main attack (at distance) | 26 HP | |
Bombs | Main attack | 128 HP |
Arm | Main attack | 8 HP |
Secondary attack | 18 HP | |
Torch | Main / secondary attack | 4 HP |
Main / secondary attack (on fire) | 20 HP |
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