From Gallowpedia, the MediEvil Wiki. You'll be dying to read!
Dan's Arm is a recurring hybrid weapon in the MediEvil series.
Being a reanimated skeleton, Sir Daniel Fortesque can use his unequipped left arm as a weapon. As a melee weapon, Dan simply swings his arm at a target immediately in front of him. As a ranged weapon, he can detach and throw the arm as a boomerang that then returns to him. In either case, it deals a minuscule amount of damage to the target, if at all.
Dan's arm is his default, unequipped weapon, and as such will remain in his inventory with other key items. Though it cannot be charged, the Light Attack button will let Dan swing his arm; and the Heavy Attack button will let him throw it.
Gameplay
Attacks
Button Layout 1
Cut left
Throw arm
,
Jumping cut
,
Jumping throw
Attacks
Button Layout 1
Cut left
Throw arm
,
Jumping cut
,
Jumping throw
Attacks
Configuration A
Cut left
,
Cut left + cut right
Throw arm
,
Jumping cut
,
Jumping throw
+ DOWN,
(Whilst in retain mode) Rear somersault chop turn
Attacks
Modern Controls
Cut left
Throw arm
,
Jumping cut
,
Jumping throw
Classic Controls
Cut left
Throw arm
,
Jumping cut
,
Jumping throw
Navigation
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| Melee weapons | |
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| Ranged weapons | |
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| Armour | |
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| Items |
Main | |
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| The Museum | |
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| Kensington |
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| The Freakshow | |
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| Greenwich |
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| Kew Gardens | |
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| Dankenstein | |
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| Wulfrum Hall | |
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| Whitechapel | |
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| The Time Machine |
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| Cathedral Spires |
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