2AV

    From Gallowpedia, the MediEvil Wiki. You'll be dying to read!
    2AV

    AKA Dan's Crypt
    Length 0:45
    Preceded by IntroAV
    Followed by 3AV

    2AV is the third FMV in MediEvil. It plays before the beginning of Dan's Crypt.

    Book of Gallowmere

    Friendlies

    Enemies

    Bosses

    Summary

    While Zarok the Sorcerer continues resurrecting the dead for his evil purpose, an ancient warrior begins to stir within his crypt. As the life-giving energy seeps into his bones and shakes him awake, he remembers the inglorious final moments of his life.

    A hundred years ago, he stood at the forefront of Gallowmere's militia and charged into battle against Zarok himself. From atop his throne, the sly sorcerer ordered his troops to fire. Unfortunately for the warrior, he was struck in the eye by the very first arrow and died instantly.

    He sits up from his slab and removes the cobweb from his eyeless eye socket. He smiles, knowing this is his chance to set things right. Sir Daniel Fortesque can finally live up to his legend. And so, his journey begins...

    Behind the scenes

    Development

    MediEvil (1998 original)

    This is the only FMV with spoken dialogue in the game. This necessitated different audio tracks for each language version.

    In real life

    Historically, bows would not have been shot in volleys as this would not have been effective. The idea of shooting in volleys arose due to the use of firearms. Similarly, a command to "fire" a bow would not have been issued by a commander as this was specifically used for firearms as well.[1][2]

    Version specific differences

    MediEvil (1999 Japanese original)

    The cutscene was altered for the Japanese release in several ways. Transitional frames between scenes were removed, favouring hard cuts when changing scenes instead.

    Original version Japanese version
    MediEvil1998-2AV-Frame332.png MediEvil1999-2AV-Frame332.png

    Sir Dan was given a helmet in order to make him appear more heroic.[3] His right eye was also given an iris, giving it a more cute look. The lighting in the crypt was also made brighter in some scenes, and some background elements, such as the bed Dan's lying on, were removed.

    Original version Japanese version
    MediEvil1998-2AV-Frame820.png MediEvil1999-2AV-Frame820.png

    Zarok and Sir Dan, who previously only had four fingers, were given an extra digit. In Japan, the number four can be pronounced the same way as the word for death (shi), making it an unlucky number. This is the likely reason for the change.

    Original version Japanese version
    MediEvil1998-2AV-Frame459.png MediEvil1999-2AV-Frame458.png
    Original version Japanese version
    MediEvil1998-2AV-Frame755.png MediEvil1999-2AV-Frame748.png

    File versions

    MediEvil (1998 original)

    The FMV file is 2AV.STR on disc.

    Version File date Size MD5 SHA-1
    ECTS Pre-Alpha1997-06-1713,484,032F32881489288D2C376E83957244A691BF59B912F710052FB38D14332CF5C0439415DE738
    English Master1998-07-08D40078C29F54A2C187EBF6C4DBD5821C2A7AAB0B906D9905F8CC7A86C7F35D128B863BC1
    French Master1998-07-0988259DB0A223C67644F37E3932568E45B71B9E819B5D398C672910115663361218314426
    German MasterD5DE54C10B0556A4A8382F017A0C14F81688812C128B603735B6306BF29ED48E87E00E69
    Italian Master68FEAE303AF676A68F8C7AC4E4C5EFE278025CBBC3D28CB6F9E5FDB59D1A8B95DEDFF5B6
    Spanish MasterBDA13C5E00E4A9C3A9032F069CC1E5810942DB852BDE3EA5925532304D9E6D59E7B6882F
    Japanese Master1999-03-04B1F68D568F24A8BC43D1921F1327293D9D1095CCA20C36E76792C4998201A61AED886703

    Gallery

    MediEvil (1998 original)

    References

    1. Walter, Another Historical Pet Peeve--Archery and Hollywood on Mass Historia. Published June 12, 2006. Retrieved December 7, 2024.
    2. Valkine, In movies, oftentimes a command given to archers is “fire!” I saw somewhere that the command wasn’t actually the word “fire”. What would someone say in order to command an group of archers to shoot arrows at a target? on r/AskHistorians. Published January 30, 2018. Retrieved December 7, 2024.
    3. ProBoards "For Medievil there was a worry in Japan that Dan's skeletal head might be seen as a bad spirit and not a 'hero.' Japan is still quite a spiritual country and things we simply take at face value (no pun intended) can be interpreted in a very different way in different cultures - a skull being no exception. So for gameplay it was decided to hide Dan's face behind a mask!" — Jason Wilson, MediEvil developers - Q&A; on MediEvil Boards. Published December 25, 2012.

    Navigation

    Gaming Wiki Network