Jason Wilson: Difference between revisions
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'''Jason Wilson''' was responsible for the game and art design on the original ''[[MediEvil]]'', and was the writer of its preliminary script. He continued to work on the art design of ''[[MediEvil 2]]'', but had less input in terms of the game design. He was brought on as a project consultant for the [[MediEvil (2019)|2019 remake]] of ''MediEvil''. | '''Jason Wilson''' was responsible for the game and art design on the original ''[[MediEvil]]'', and was the writer of its preliminary script. He continued to work on the art design of ''[[MediEvil 2]]'', but had less input in terms of the game design. He was brought on as a project consultant for the [[MediEvil (2019)|2019 remake]] of ''MediEvil''. | ||
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==See also== | ==See also== | ||
*[[atomic-city]] | *[[atomic-city]] |
Latest revision as of 16:13, 25 May 2024
Jason Wilson | ||
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Jason Wilson in The Making of MediEvil video. | ||
Credits | ||
MediEvil (1998) | Game Design Art Design Texture Art Preliminary Script Additional Voices (Sir Dan) | |
MediEvil 2 | Art Design | |
MediEvil: Resurrection | Original MediEvil Design Voice Talent (Sir Dan) | |
MediEvil (2019) | Project Consultant Cast (Sir Daniel Fortesque) Special Thanks |
Jason Wilson was responsible for the game and art design on the original MediEvil, and was the writer of its preliminary script. He continued to work on the art design of MediEvil 2, but had less input in terms of the game design. He was brought on as a project consultant for the 2019 remake of MediEvil.
Wilson is the voice of the series protagonist Sir Daniel Fortesque in all the games safe for MediEvil 2. He performed his lines for the original game through gritted teeth with a bucket over his head.[1]
Biography
The following biography appeared on MediEvil 2's official European website.[2][3] According to Wilson, it was not written by him despite a part of it being in first person.[4]
Jason Wilson (29) – Lead Artist
Jason is responsible for setting the style, character designs and environments. Progressing the style set by the previous adventure into the exciting possibilities of the Victorian age. With Medievil2 that means turning his twisted and bizarre design ideas into conforming art guides.
Short personal biography: Lots of arcade games!… Pacmania, Space Harrier, loathsome football games, and I designed a number of arcade adventure games in the late 80s. I also worked extensively on the first Medievil game as Concept Artist/Lead Designer. In the past my job roles have ranged from an Arcade conversion slave, to being Lead Designer, Lead Artist and Creative Director.
Interviews
- MediEvil Boards, December 2012
- MediEvil Boards, February 10, 2013
- MediEvil Boards, February 17, 2013
- MediEvil Boards, February 20, 2013
- MediEvil Boards, March 2013
- MediEvil Boards, November 2013
- MediEvil UnOfficial Fan Club, October 2017
- Official Australian PlayStation Magazine, April 1998
- PREVIEWSworld, September 2019
- Push Square, December 2017
- RETRO, July 2015
- Retro Gamer, March 2008
- S!CK, September 2023
- The-Dan-Fanclub, October 2006
See also
Gallery
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References
- ↑ Interview with Jason Wilson on MediEvil Boards. Published December 25, 2012.
- ↑ Biography on MediEvil 2 Official EU Website (archived version at Internet Archive Wayback Machine).
- ↑ Biography, page 2 on MediEvil 2 Official EU Website (archived version at Internet Archive Wayback Machine).
- ↑ "Another oldie web site that is still running for Medievil 2. It has a few 'bios' of the team members on this site but it must be pointed out that I did not write my own bio someone else wrote it masquerading as me and it misses out a few details." — links on atomic-city concept art and design of Jason Wilson (archived version). Published Unknown.
External links
- Jay Gunn
- JASON WILSON - PORTFOLIO
- atomic-city concept art and design of Jason Wilson (archived at Wayback Machine Internet Archive)