Treasure: Difference between revisions

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    {{Trophy/MediEvil|Sir Moneybags}}
    {{Trophy/MediEvil|Sir Moneybags}}
    }}
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    '''Treasure''' (also known as '''Gold Pieces''' or '''Gold Coins''') was used to buy ammunition, services or second-hand goods from [[Merchant Gargoyles]] in the 14th century or [[The Spiv|the Spiv]] in the 19th century. [[Sir Dan]] could find it scattered across various locations in [[Gallowmere]] and [[London]], sometimes hidden in secret areas or given from one of the [[:Category:Heroes of the Hall|Heroes of the Hall]].
    '''Treasure''' (also known as '''Gold Pieces''' or '''Gold Coins''') was used to buy ammunition, services or second-hand goods from [[Merchant Gargoyles]] in the 14th century or [[The Spiv|the Spiv]] in the 19th century. [[Sir Dan]] found it scattered across various locations in [[Gallowmere]] and [[London]], sometimes hidden in secret areas or given from one of the [[:Category:Heroes of the Hall|Heroes of the Hall]].
    ==Gameplay==
    ==Gameplay==
    ===Overview===
    ===Overview===
    There are two kinds of treasure in the games:
    There are two kinds of treasure in the ''MediEvil'' games:
    <gallery>
    <gallery>
    MediEvil1998-Moneybag.png|'''Moneybag''' (10G)
    MediEvil1998-Moneybag.png|'''Moneybag''' (10G)
    MediEvil1998-ChestOfGold.png|'''Chest of Gold''' (50G)
    MediEvil1998-ChestOfGold.png|'''Chest of Gold''' (50G)
    </gallery>
    </gallery>
    ===''MediEvil'' (1998 original)===
    In addition to treasure, money can also be earned by killing rats and Severed Hands. Each kill earns Dan 2G.{{Note|name=bug|This may be a bug, as they are each set to award only 1G in the code. One coin gets added to the gold value immediately on kill while another flies into the heads-up display (HUD) from the dead remains as intended. This is further supported by the fact that they only award 1G in the 2019 remake.}}


    Money can also be earned by killing rats and Severed Hands. Each kill earns Dan 1 to 2G. However, Severed Hands cannot be killed in ''MediEvil 2'', due to the [[Dan-hand]] ability.
    ====Limit bug====
    ===''MediEvil'' (1998 original)===
    The maximum amount of gold Dan can have is 32,767G. This is because the value is stored as a [[wikipedia:C data types#Main types|signed short]], and 32,767 is the highest positive value of a signed short. If Dan collects even a single coin more, the value will turn negative. As a consequence, it will no longer be displayed in the heads-up display, and Dan won't be able to use it to buy anything from Merchant Gargoyles. However, it is possible to fix this by collecting enough gold to loop back around to positive values again.{{ORref|DF|verified=[https://www.twitch.tv/blackmenthol BlackMenthol]}} This bug was fixed in the Japanese version of the game.{{ORref|DF|id=1}}
    The maximum amount of gold Dan can have is 32,767G. This is because the value is stored as a [[wikipedia:C data types#Main types|signed short]], and 32,767 is the highest positive value of a signed short. If Dan collects even a single coin more, the value will turn negative. As a consequence, it will no longer be displayed in the heads-up display, and Dan won't be able to use it to buy anything from Merchant Gargoyles. However, it is possible to fix this by collecting enough gold to loop back around to positive values again.{{ORref|DF|verified=[https://www.twitch.tv/blackmenthol BlackMenthol]}} This bug was fixed in the Japanese version of the game.{{ORref|DF|id=1}}


    ===''MediEvil'' (1999 Japanese original)===
    ===''MediEvil'' (1999 Japanese original)===
    ====Limit fix====
    The maximum amount of gold Dan can have in this version is 30,000G.{{ORref|DF|id=1}} Any coins collected beyond the maximum will be discarded.
    The maximum amount of gold Dan can have in this version is 30,000G.{{ORref|DF|id=1}} Any coins collected beyond the maximum will be discarded.
    ===''MediEvil 2''===
    ===''MediEvil 2''===
    Other than from collecting treasure, money can also be earned by killing rats. Each kill earns Dan 1G. Severed Hands cannot be killed in this game due to the Dan-hand ability.
    ====Limit====
    The maximum amount of gold Dan can have is 9,999G.{{ORref|Lalle}}
    The maximum amount of gold Dan can have is 9,999G.{{ORref|Lalle}}
    ===''MediEvil: Resurrection''===
    Unlike in previous games, killing rats and Severed Hands does not award any gold.
    ===''MediEvil'' (2019 remake)===
    In addition to treasure, money can also be earned by killing rats and Severed Hands. Each kill earns Dan 1G. The amount of gold Dan obtains from all sources can be increased by 10% simply by wearing the [[Super Armour]].<ref>{{Cite web|url=https://www.reddit.com/r/medievil/comments/e4ljex/super_armour_dlc_postrelease_info_compilation/|site=/r/MediEvil (Reddit)|title=Super Armour DLC post-release info compilation|author=Mugendramon|published=December 1, 2019|retrieved=May 5, 2024}}</ref> However, wearing the armour will also increase prices at the Merchant Gargoyles by 10%. It is therefore advised that Dan takes off the armour before shopping.


    ==Notes==
    {{Notelist}}
    ==References==
    ==References==
    {{Reflist}}
    {{Reflist}}
    ==Navigation==
    ==Navigation==
    {{MediEvil gameplay}}
    {{MediEvil gameplay}}

    Latest revision as of 22:43, 22 November 2024

    Treasure
    MediEvil2019-Coin-Render.png
    Gallowmere gold coin.
    Type Money
    Found in Gallowmere (1386)
    London (1886)
    Taken by Merchant Gargoyles (1386)
    The Spiv (1886)
    Appears in MediEvil MediEvil (1998)
    MediEvil 2 MediEvil 2
    MediEvil: Resurrection MediEvil: Resurrection
    MediEvil 2019 icon.png MediEvil (2019)
    Trophies
    MediEvil (1998 original)
    Sir Moneybags Sir Moneybags
    Collect 2,500 gold coins.
    MediEvil (2019 remake)
    Sir Moneybags Sir Moneybags
    Collect 10,000 gold coins.

    Treasure (also known as Gold Pieces or Gold Coins) was used to buy ammunition, services or second-hand goods from Merchant Gargoyles in the 14th century or the Spiv in the 19th century. Sir Dan found it scattered across various locations in Gallowmere and London, sometimes hidden in secret areas or given from one of the Heroes of the Hall.

    Gameplay

    Overview

    There are two kinds of treasure in the MediEvil games:

    MediEvil (1998 original)

    In addition to treasure, money can also be earned by killing rats and Severed Hands. Each kill earns Dan 2G.[a]

    Limit bug

    The maximum amount of gold Dan can have is 32,767G. This is because the value is stored as a signed short, and 32,767 is the highest positive value of a signed short. If Dan collects even a single coin more, the value will turn negative. As a consequence, it will no longer be displayed in the heads-up display, and Dan won't be able to use it to buy anything from Merchant Gargoyles. However, it is possible to fix this by collecting enough gold to loop back around to positive values again.[1] This bug was fixed in the Japanese version of the game.[2]

    MediEvil (1999 Japanese original)

    Limit fix

    The maximum amount of gold Dan can have in this version is 30,000G.[2] Any coins collected beyond the maximum will be discarded.

    MediEvil 2

    Other than from collecting treasure, money can also be earned by killing rats. Each kill earns Dan 1G. Severed Hands cannot be killed in this game due to the Dan-hand ability.

    Limit

    The maximum amount of gold Dan can have is 9,999G.[3]

    MediEvil: Resurrection

    Unlike in previous games, killing rats and Severed Hands does not award any gold.

    MediEvil (2019 remake)

    In addition to treasure, money can also be earned by killing rats and Severed Hands. Each kill earns Dan 1G. The amount of gold Dan obtains from all sources can be increased by 10% simply by wearing the Super Armour.[4] However, wearing the armour will also increase prices at the Merchant Gargoyles by 10%. It is therefore advised that Dan takes off the armour before shopping.

    Notes

    1. This may be a bug, as they are each set to award only 1G in the code. One coin gets added to the gold value immediately on kill while another flies into the heads-up display (HUD) from the dead remains as intended. This is further supported by the fact that they only award 1G in the 2019 remake.

    References

    1. Original research by Dan's Friend. Verified by BlackMenthol.
    2. 2.0 2.1 Original research by Dan's Friend.
    3. Original research by sLalle.
    4. Mugendramon, Super Armour DLC post-release info compilation on /r/MediEvil (Reddit). Published December 1, 2019. Retrieved May 5, 2024.

    Navigation