Zarok's Lair (MediEvil: Resurrection): Difference between revisions

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    '''Zarok's Lair''' is [[MediEvil: Resurrection|''MediEvil: Resurrection'']]'s eighteenth and final level.
    '''Zarok's Lair''' is [[MediEvil: Resurrection|''MediEvil: Resurrection'']]'s eighteenth and final level.
    ==Dan's Private Journal entry==
    ===THE FINAL ENCOUNTER===
    And so I came face to face with The Big Z. Inevitably, he was on a balcony - he's always loved a big entrance. Although I suppose, with the size of his outfits, he needs one.
    But what's this? Oh, not the old "first ye shall fight ye my whatsisfaces and my doo-dads" nonsense. Why do evil villains ALWAYS do this? He wants me to fight Lord Kardok first. Okay, hoofs-for-hands. Let's get it on!
    Lord Kardok, like the golems before him, is no more. Your powers were weak, old man. And so on.
    An army of Fazguls now rise against me. I finally find a use for that Anubis Stone thing. Somewhat impressively, I use it to evoke my own undead army - the fallen heroes from the Battle of Gallowmere! I'm not ashamed to reveal that the sight of my old friends brought a tear to my eye. Or maybe it was the smell - I think some of my former comrades may have been "on the turn".
    The Fazguls, too, are rendered unto dust. It's lucky I'm not asthmatic.
    I know what's going to happen now. I just bet he turns himself into some kind of horrible monstrous form. I just hope it's not a snake. I can't stand snakes. Be a buffalo. Be a buffalo.
    It's a snake.
    I beat the giant snake! I beat the giant snake! Look, there's bits of it all over the place - it's like a clearance sale at a giant snake manufacturers… hang on. Zarok's back. He's turning into his humanoid form again… uh-oh.
    Cool! A piece of masonry crushed him to death! I'll never say a bad word about cowboy builders again. What's more, Al-Zalam has now been freed from my skull. Now I know how migraine sufferers feel in those advertising parchments.
    Well, that was spectacular. The whole place just collapsed. I only got out by the skin of my misaligned teeth. I must stop having these near-death experiences. The stress is bound to shorten one's lifespan. Hang on… there's a logic I've missed there somewhere… I'm undead… near-death… ohhh, never mind. Anyway. Fortress Cross-Dresser - along with its long-term inhabitant - is no more, and that's the main thing.
    At last I can rest. How I have longed to return once more to that state of peaceful slumber called death. I have proved myself as a hero, and will hopefully be welcomed into the Hall of Heroes with the other great warriors of legend. Or at least not openly mocked.
    The trouble is, I won't exactly be able to pop back and fill in a last journal entry to let you know either way, will I. Or will I? Well… There's only one way to find out.


    {{MediEvil: Resurrection levels}}
    {{MediEvil: Resurrection levels}}
    [[Category:Levels]]
    [[Category:Levels]]
    [[Category:MediEvil: Resurrection levels]]
    [[Category:MediEvil: Resurrection levels]]

    Revision as of 18:59, 7 August 2013

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    "Zarok's Lair - Oooooh. Scary."
    Zarok's Lair
    [[Image:File:Resurrection - Zarok's Lair.png|250px]]
    General information
    Chalice No
    Boss(es) Fazguls, Lord Kardok, Zarok
    Enemies Boiler Guards
    Chronological information
    Previous level Ghost Ship

    Zarok's Lair is MediEvil: Resurrection's eighteenth and final level.

    Dan's Private Journal entry

    THE FINAL ENCOUNTER

    And so I came face to face with The Big Z. Inevitably, he was on a balcony - he's always loved a big entrance. Although I suppose, with the size of his outfits, he needs one.

    But what's this? Oh, not the old "first ye shall fight ye my whatsisfaces and my doo-dads" nonsense. Why do evil villains ALWAYS do this? He wants me to fight Lord Kardok first. Okay, hoofs-for-hands. Let's get it on!

    Lord Kardok, like the golems before him, is no more. Your powers were weak, old man. And so on.

    An army of Fazguls now rise against me. I finally find a use for that Anubis Stone thing. Somewhat impressively, I use it to evoke my own undead army - the fallen heroes from the Battle of Gallowmere! I'm not ashamed to reveal that the sight of my old friends brought a tear to my eye. Or maybe it was the smell - I think some of my former comrades may have been "on the turn".

    The Fazguls, too, are rendered unto dust. It's lucky I'm not asthmatic.

    I know what's going to happen now. I just bet he turns himself into some kind of horrible monstrous form. I just hope it's not a snake. I can't stand snakes. Be a buffalo. Be a buffalo.

    It's a snake.

    I beat the giant snake! I beat the giant snake! Look, there's bits of it all over the place - it's like a clearance sale at a giant snake manufacturers… hang on. Zarok's back. He's turning into his humanoid form again… uh-oh.

    Cool! A piece of masonry crushed him to death! I'll never say a bad word about cowboy builders again. What's more, Al-Zalam has now been freed from my skull. Now I know how migraine sufferers feel in those advertising parchments.

    Well, that was spectacular. The whole place just collapsed. I only got out by the skin of my misaligned teeth. I must stop having these near-death experiences. The stress is bound to shorten one's lifespan. Hang on… there's a logic I've missed there somewhere… I'm undead… near-death… ohhh, never mind. Anyway. Fortress Cross-Dresser - along with its long-term inhabitant - is no more, and that's the main thing.

    At last I can rest. How I have longed to return once more to that state of peaceful slumber called death. I have proved myself as a hero, and will hopefully be welcomed into the Hall of Heroes with the other great warriors of legend. Or at least not openly mocked.

    The trouble is, I won't exactly be able to pop back and fill in a last journal entry to let you know either way, will I. Or will I? Well… There's only one way to find out.