MediEvil: Legends: Difference between revisions

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    {{DISPLAYTITLE:''MediEvil: Legends''}}{{Infobox video game
    {{DISPLAYTITLE:''MediEvil: Legends''}}{{Infobox video game
    |name = MediEvil: Legends
    |name = MediEvil: Legends
    |image = [[File:MediEvil Legends|230px|center]]
    |image =  
    |platforms = PlayStation Portable
    |platforms = PlayStation Portable
    |release = Unreleased
    |release = Unreleased

    Revision as of 14:02, 24 July 2023

    MediEvil: Legends
    Platform(s) PlayStation Portable
    Mode(s) Single-player

    MediEvil: Legends was one of the four game prototypes developed by students of the University of Abertay Dundee.

    Gameplay

    The gameplay consisted of a linear set of enemy waves, each wave getting progressively harder by spawning in more enemies for longer periods of time. In addition, the final prototype contained 5 different enemy types, each with their own strengths and weaknesses. The zombies, numerous and weak, the mummies, rare but significantly tougher and hard-hitting, Scarecrows, extremely fast and agile, Headless zombies who run in straight lines very fast across the map, bouncing off walls and providing both comic relief and a surprising hazard, and Shadow Demons, deadly, fast and tough.[1]

    References

    1. MediEvil Legends on Gearclank: James Dobson's Webspace.