MediEvil II Print Preview Build
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Language(s)
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English
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Primary Volume Descriptor
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Volume Identifier
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MEDIEVIL2
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Volume Creation Date
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1999/04/19
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Volume Creation Time
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12:03:50
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MED2.EXE
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Creation Date
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Wednesday, 24th November 1999
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Creation Time
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06:07:48
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PROJFILE.MWD
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Creation Date
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Friday, 14th January 2000.
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Creation Time
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15:54:34
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The Print Preview Build of MediEvil II, labelled internally as a Territory Disc, is 76 days older than the USA Master Build. Its internal build number is 0.20a.
Features
General
- Only features levels up to the Iron Slugger.
- Based on the same build as the MediEvil 2 Demo.
- Dan can have the same weapon in both slots.
- Subtitles seem to be missing from some cutscenes.
- The first Life Bottle can be found at the very start of Kensington as opposed to at the end of Tyrannosaurus Wrecks.
- The Kensington sections are split like in final game; the Museum is part of the Tomb section and Dan cannot return to the streets like in 0.19.
- There is a Winston save point before entering the Tomb; Winston still talks about getting the Chalice from the first section like in 0.19 despite there being no way back.
- The Kiya cutscene has limited sound effects and is not accompanied by music.
- The level is generally much easier than in 0.19.
- Whack an Imp is the same as in 0.19; it has a different layout than in the final version and there is no reward for completing it.
- The ledge left of the big central tent is higher than in 0.19, so Dan can’t skip half of the trampoline puzzle.
- The inventory icon for Dan's head is different from the final version.
- Starting the bellows puzzle before putting Dan's head in the tank breaks the puzzle; only the top view will shift, the bottom view will stay the same.
- The Iron Slugger section seems to be identical to 0.19.
- Reading the pugilist book breaks the countdown timer.
- If the game is paused while a civilian is infected, their pumpkin head will spin in the pause menu.
Cheat codesFiles
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External links