MediEvil/Glitches

    From Gallowpedia, the MediEvil Wiki. You'll be dying to read!

    This page details some of the glitches found in MediEvil.

    Inventory glitch

    When a player presses SELECT, the inventory will open. This is used to select weapons and items. SELECT then closes the inventory again. If you open the inventory and then close it quickly (double tap), there is a brief window in which the player can input commands to allow you to move, jump, attack etc. When the inventory is open, Dan is invulnerable. This glitch is useful with regards to level looping.

    Level looping

    Using the inventory glitch, it is possible to get out of bounds and essentially "fall" to the exit trigger of the level. If you stand on an edge and use the inventory glitch, you are able to jump off the edge and out of bounds, into the darkness. As the inventory is open, you are able to skip the death triggers, which would kill you in normal play.

    If you close the inventory while you are falling, you will die instantly and be put back at the spot from which you jumped; however, if you hold Circle button and then close the inventory, you will not die. In fact, you will be teleported to the top of the level, where you will be able to use the directional buttons to move about whilst falling.

    This is the basis for reaching the exit trigger. There are multiple uses of level looping in the game. Some are used to skip to the exit of the level. Others are used to skip an enemy encounter which is needed to progress.

    The levels where looping is possible are the following:

    Knockback dash

    The club's power-up attack (pressing Square button) can be used on walls and certain objects to push Dan back. That, in conjunction with turning, the Daring Dash, and running, can increase Dan's speed much higher than normal.

    Super daggers

    The Throwing Daggers's regular attack (pressing X button) can be used in conjunction with the charged attack (holding Square button) to inflict more damage than normal. Every hit deals 15 points of damage. The only practical usage of this glitch is in the Stained Glass Demon fight at the end of the Hilltop Mausoleum level. You can watch a video of this glitch being performed by Lalleruga on YouTube.

    Super club

    Similarly to the super daggers, the club's power-up attack (pressing Square button) can be used in conjunction with the regular attack (pressing X button) to inflict more damage than normal. This glitch is commonly used on bosses in the game. It is difficult to perform due to the precise timing required. For this reason, it is considered a more advanced technique by speedrunners, and it is not recommended for beginners, who can use the much simpler jump-attack method instead. You can watch a video of this glitch being performed by Lalleruga on YouTube.

    Soldiers despawn

    This glitch involves several steps, and it can be performed on MediEvil (1998) while using the emulator ePSXe 2.0.0. In Zarok's Lair, after entering the main circular room, approach the central area, and perform the inventory glitch. While closing the inventory and reopening it, move forward to step on the circular platform. If done properly, the Fazguls will not come out of the doors in the cutscene. After Zarok's speech, you need to close the inventory when the camera switches back to Dan. You can now continue the fight as usual, but only half the fazguls will spawn in the room, giving you a big advantage and not requiring to heal your soldiers at all.

    During the fight, you have to stay within the lower half of the room. Moving in the top half will cause the rest of the soldiers to spawn while the battle is still ongoing.

    As soon as the last fazgul dies, you must run into the top half and spawn the rest of the fazguls. Instead of fighting, they still start cheering with your soldiers, and you will have completed the glitch.

    Weapon replenishment

    It is possible to perform a glitch after your weapon is stolen that involves tricking the game into maxing out its percentage or ammo count by causing it to underflow.

    To do this, you must open your inventory on the same frame that the weapon is registered as stolen. If done correctly, the item will be present but will have no percentage or ammo count. Selecting the item and killing the imp that stole it will maximize its percentage or ammo count.

    Trivia

    • One of the main reasons for the emulator of choice for speedrunning MediEvil (1998) to be ePSXe 2.0.0, is because the soliders despawn glitch can only performed on this emulator, on this specific version.

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